Quote Originally Posted by Coglin View Post
Its exactly the same as your claiming that 4 to 1 want nothing but instanced raids out of a specifically condition question. Following your example, I must now debate the similarties in my answer to that of your question for 4 pages.
What condition? You're just sidestepping the whole thing now.

What, because Question 10 references Question 9? Big deal, Yoshida understood exactly what the players were saying.

This data is somewhat representative of the response seen to Question 9 data. The people have spoken. As such, we'll be operating under the premise that new PvE content, such as dungeons containing sought-after loot, will be instanced. By instancing content in this way, we'll be able to reduce claim wars and counter-camping and all that. There's also the added merit of enabling the level design team to work with a clear theme in mind, and create much more engaging and challenging content.
So what do we get from Yoshida's note?

A) He recognizes that modern players do not want claim wars.
B) An instanced can be tailored to challenge a party the whole way through. (Obviously once the game engine and server structure are corrected).
C) That this is the opinion of an overwhelming majority.

There is plenty to do in the open world. Leveling, gathering, crafting, questing, NMs, leves and seasonal events.

XIV needs to adapt or die. Instances will help it adapt. Question 10 proves that people will not pay good money to sit through claim wars. No one wants to be handed anything. They just want to actually play the game they sit down to play when they have time to.