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  1. #1
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,098
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by reivaxe View Post
    Do things like allow Au Ra to change the color of their scales in the graphics update? Sure, may not be too hard with the better specs. They figured out that stuff with Hrothgar.
    From a discussion in one of the large threads on the subject, apparently the method for "figuring out the stuff with Hrothgar" is that they're actually switching heads-with-attached-hairstyles rather than the hairstyles directly.

    By that mechanism I doubt that Au Ra scale colour could be modified, but it certainly sounds like they could use it to implement horn choice.
    (1)

  2. #2
    Player
    reivaxe's Avatar
    Join Date
    Aug 2014
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    1,193
    Character
    Jellicle Jayde
    World
    Maduin
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Iscah View Post
    From a discussion in one of the large threads on the subject, apparently the method for "figuring out the stuff with Hrothgar" is that they're actually switching heads-with-attached-hairstyles rather than the hairstyles directly.

    By that mechanism I doubt that Au Ra scale colour could be modified, but it certainly sounds like they could use it to implement horn choice.
    That's interesting, but I was referring to the Hrothgar fur patches and fur pattern changing colors. That seems to take up some amount of their design budget given that YP said they had to keep the tips of the tails black as they reached the memory limit. I take it that they could find a way to allow scale color changes if they wanted to.
    (0)

  3. #3
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,098
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by reivaxe View Post
    That's interesting, but I was referring to the Hrothgar fur patches and fur pattern changing colors. That seems to take up some amount of their design budget given that YP said they had to keep the tips of the tails black as they reached the memory limit. I take it that they could find a way to allow scale color changes if they wanted to.
    Hrothgar fur colour is linked to the setting used in other races for hair colour, though. So I can't see them being able to change it without linking up Auri hair colour (or possibly limbal ring or face paint) to scale colour, which would require a redesign of everyone's characters and NPCs around it.

    It seems that they can change what each setting does, exactly, but not how many settings there are or what types. They can't add a new colour palette, only repurpose one that already exists. It's why Hrothgar didn't get hairstyles to begin with and why (or so I am told) they only have it now through an illusory route that's actually affecting the same data as the Face setting, presumably with some middle layer of trickery between the character creator UI and storing the setting – I suspect that's what has taken them so long to develop to allow hairstyles, rather than the actual conversion of the models.
    (2)