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  1. #1
    Player
    Renalt's Avatar
    Join Date
    Apr 2022
    Location
    Uldah
    Posts
    3,886
    Character
    Renalt El'doran
    World
    Balmung
    Main Class
    Bard Lv 90
    So people say if we get rid of rescue then we need a replacement. Instead of replacing it I say we just alter how it works. Instead of being able to physically move someone I say it just puts an "all or nothing" shield on them that lasts for only a few seconds...enough to RESCUE them from a mechanic. No damage...no debuff...they are immune for a few short seconds. The shield has no HP amount really...if they take 10 damage...the shield is gone...if 100k damage...the shield is gone. Have pretty much same recharge rate as a Benediction or something.
    (3)

  2. #2
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by Renalt View Post
    So people say if we get rid of rescue then we need a replacement. Instead of replacing it I say we just alter how it works. Instead of being able to physically move someone I say it just puts an "all or nothing" shield on them that lasts for only a few seconds...enough to RESCUE them from a mechanic. No damage...no debuff...they are immune for a few short seconds. The shield has no HP amount really...if they take 10 damage...the shield is gone...if 100k damage...the shield is gone. Have pretty much same recharge rate as a Benediction or something.
    This would absolutely be cheesed to hell and back in savage. Something that lets you make someone invulnerable to even one-shot mechanics? Hey, there's your solution to the (incredibly dumb) deliberate tank damage down strategy for P1S Intemperance!

    It would take party finder about 37 seconds to devise new cheesing strategies for savage after a patch with that change went live.

    Edit: To prevent cheese, there'd need to be a downside, and one that would hurt enough to discourage it being used except to actually save someone. Like if the person takes any damage that would've been in excess of their current HP, they take a 30% debuff to DPS for 45s or something; it wouldn't be quite as bad as rezzing them a second time into Brink of Death, but it would still be painful in any current high-end content.

    (Hence my hypothetical "Salvation Denied" / "Unsaved" example earlier in the thread.)
    (5)
    Last edited by Packetdancer; 05-04-2022 at 06:50 AM.
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  3. #3
    Player
    AmpelioB's Avatar
    Join Date
    Jun 2017
    Location
    Ul'Dah
    Posts
    374
    Character
    Kaimir Barone
    World
    Behemoth
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Renalt View Post
    So people say if we get rid of rescue then we need a replacement. Instead of replacing it I say we just alter how it works. Instead of being able to physically move someone I say it just puts an "all or nothing" shield on them that lasts for only a few seconds...enough to RESCUE them from a mechanic. No damage...no debuff...they are immune for a few short seconds. The shield has no HP amount really...if they take 10 damage...the shield is gone...if 100k damage...the shield is gone. Have pretty much same recharge rate as a Benediction or something.
    sorry but that replacement has a lot of way to be exploited, if you want something like invulnerability you also need a down side, just check all tanks invul, but if you REALLY want to follow this route a good way would have something like bard's ultimate on LoL a total invul for 5 seconds that makes you unable to do anything but it's something people would find an annoyance or find place to exploit.
    (1)

  4. #4
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Renalt View Post
    So people say if we get rid of rescue then we need a replacement. Instead of replacing it I say we just alter how it works. Instead of being able to physically move someone I say it just puts an "all or nothing" shield on them that lasts for only a few seconds...enough to RESCUE them from a mechanic. No damage...no debuff...they are immune for a few short seconds. The shield has no HP amount really...if they take 10 damage...the shield is gone...if 100k damage...the shield is gone. Have pretty much same recharge rate as a Benediction or something.
    This is a far better angle to take with it.

    Understand that healers are beyond braindead as it is. Rescue really is one of the very few last facets of interesting optimisations healers have left even with it being as niche as it is. Thus why you'll find many people being so irritated with people blindly calling for it removed without so much as acknowledging how useful the ability has been in certain situations since it's introduction (Watch O12S part 2 clears when it was relevant for a good example).

    IMHO the solution is pretty simple:

    Visually keep it as is with the player appearing to be dragged to the healer, but mechanically the player being dragged should be teleported directly to you so no falling into pits or through fire. Invincibility frames whilst being rescued would be nice and all, but I suspect that would allow for a huge amount of abuse so I really can't see that happening.

    Of course, this is expecting SE to spend more than 5 minutes and a napkin's worth of idea time on healers.

    Oh well.
    (3)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  5. #5
    Player Nyxs's Avatar
    Join Date
    Aug 2013
    Posts
    660
    Character
    Koyuki Himekawa
    World
    Malboro
    Main Class
    Conjurer Lv 52
    Quote Originally Posted by Renalt View Post
    So people say if we get rid of rescue then we need a replacement. Instead of replacing it I say we just alter how it works. Instead of being able to physically move someone I say it just puts an "all or nothing" shield on them that lasts for only a few seconds...enough to RESCUE them from a mechanic. No damage...no debuff...they are immune for a few short seconds. The shield has no HP amount really...if they take 10 damage...the shield is gone...if 100k damage...the shield is gone. Have pretty much same recharge rate as a Benediction or something.
    I like this suggestion. I dont think it should be removed just altered. The animations delay on it is awful as is.
    (1)

  6. #6
    Player
    MiaShino's Avatar
    Join Date
    Jun 2021
    Posts
    509
    Character
    Mia Shino
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Why do I get his distinct feeling in my everything that I am going to lose my fricken Rescue soon. Can non healer mains stop wigging out and baby raging because they were troll rescued once? Just report then move on before we lose yet another unique skill on our brain dead boring role. Many thanks!

    Quote Originally Posted by Renalt View Post
    So people say if we get rid of rescue then we need a replacement. Instead of replacing it I say we just alter how it works. Instead of being able to physically move someone I say it just puts an "all or nothing" shield on them that lasts for only a few seconds...enough to RESCUE them from a mechanic. No damage...no debuff...they are immune for a few short seconds. The shield has no HP amount really...if they take 10 damage...the shield is gone...if 100k damage...the shield is gone. Have pretty much same recharge rate as a Benediction or something.
    No. Just no. This sounds dreadfully fricken boring.. Oh look! Another button that functions identically to my fifteen other heal/shield/mit buttons! Yatta! You guys did it! Huzza no more fun for you.

    Am not repeating what I did in the other Rescue thread (yes.. there was other one already in the healer sub forum). Use this skill most frequently when I heal as do the friends. You may not use frequently or see it utilized frequently but I use it all the darn time. From yeeting others into the doom cleanse pads in WoD to swapping places using Icarus + Rescue.
    (3)