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  1. #41
    Player
    LittleImp's Avatar
    Join Date
    May 2019
    Posts
    1,206
    Character
    Lil Imp
    World
    Goblin
    Main Class
    Paladin Lv 100
    Quote Originally Posted by pikalovr View Post
    so once again just cause people like one side of something the other side of it has to be perfectly fine as is right? if you enjoy raiding then why does it matter if the savage gear is slightly above the min requirement or at the min requirement? if you do happen to enjoy both but find a problem with the gear progression you should just overlook it clearly.
    Challenge is fun. Removing any semblance of challenge from week 1 raiding is not fun. If you don't understand the impact of a 5 ilevel increase to your average ilevel from a tuning standpoint, it is very likely that you have never gone for a week 1 tier clear.

    Quote Originally Posted by pikalovr View Post
    also for the love of god people stop acting like cause person A has a slight advantage over person B that it's gonna be tuned for person A.
    Pug raiding, which is massively popular in this game, would be segregated by this change in an unhealthy way. Many parties would opt to set the ilevel requirement to the previous tier BiS, which would gate new or returning players out of many parties.
    (7)

  2. #42
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by pikalovr View Post
    so once again just cause people like one side of something the other side of it has to be perfectly fine as is right? if you enjoy raiding then why does it matter if the savage gear is slightly above the min requirement or at the min requirement? if you do happen to enjoy both but find a problem with the gear progression you should just overlook it clearly.
    Truthfully, the only reason I care is that we already see people making, like, P2S parties that have an i598 gear requirement in PF or whatever. When Endsinger EX came out, parties were already saying "usual PF strats, watch a video" within 4 hours of the patch landing, and Twelve help you if you wanted to find a blind prog party after that point.

    The community that consumes high-end content right out of the gate in this game is not always as patient as we could be.

    So my only reason for feeling "starting on equal footing" is important is that if folks can have a meaningful bump above the entry-level ilevel right away, the raiding scene may not be as friendly to folks who want to start raiding, and for whom it's their first tier. Not because the entry-level gear wouldn't be sufficient, but because parties that wanted to set a minimum gear ilevel to ensure faster progression might exclude them immediately, right out of the gate, until they had ground enough of the weekly capped tomestones to get the unaugmented tomestone gear.

    But save that one point, about making the tier not accessible to newcomers? I don't really care much; as you say, I'm going to be hopping into the tier immediately anyway.

    That said, my point about "ask yourself if you really enjoy raiding" is not facetious or meant as some sort of "gotcha" statement; I genuinely mean it. You are coming across actively angry about being denied some sort of "rightful payment" for raiding -- whether or not that's the intention -- and I know that I've let myself get wound up into hobbies that eventually filled me with anger/annoyance/resentment instead of, y'know, fun. And just been oblivious to the fact that I wasn't actually enjoying it any more until I was forced to step back and look at it.

    And maybe if you ask yourself that, your answer is that you do still also enjoy raiding for the sake of raiding, and that's cool! But if your answer is that you raid almost resentfully and only to have a numeric gear advantage, but don't actually enjoy raiding itself anymore? I mean, you do you, but that is genuinely when I'd probably walk away.
    (2)
    Last edited by Packetdancer; 05-03-2022 at 05:52 AM.
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  3. #43
    Player
    Valfreyja's Avatar
    Join Date
    Dec 2020
    Location
    Limsa Lominsa
    Posts
    177
    Character
    Valfreyja Dis
    World
    Zalera
    Main Class
    Dancer Lv 90
    Savage gear is not meant to be BIS, or at least not for very long. Because the majority of players don't farm Savage, or want to farm Savage. It's not their style of gameplay.

    That is why Savage is never more than glam gear. You get to flex that you cleared Savage by applying dye to your gear. That's it's only real purpose.
    (0)

  4. #44
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,696
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by pikalovr View Post
    thats the point it should already be noticable based on how savage gear is handled.
    Except Savage gears does have a reward factor, albeit through a certain website everyone either loves or hates. Allowing that gear to carry into the next tier wouldn't really change anything except killing the crafting market. I also disagree with your subsequent argument that our time is wasted, and our effort unrewarded simply because people can buy better gear come even numbered patches. I've been BiS for months now. My reward is being significantly ahead of the curb in terms of gear progression and being able to parse should I choose. I don't feel my effort is wasted whatsoever. I've gotten plenty of value out of this gear. Not to mention, half of said gear is tome. Which is no more effort to obtain than buying crafted. Unless you consider spamming hunt trains "effort".

    Each even patch is essentially treated as a soft reset to the statue quo. I really am not bothered by that. My only complaint is Savage releasing at the same time but that's a different argument.

    Now I could get behind pentamelding BiS gear but I doubt the devs have any intention of restructuring gear. A change like that wouldn't come until a new expansion.

    also has been said before crafting is already a dead market within like 3 days of new gear being craftable the only thing crafters can actively make good money on expansion long is treasure map items extreme weapons and furniture.
    There's a difference between less profitable and dead. Even three weeks into the tier, you'll still sell things in the 80-100k range. That's a far cry from what it used to be, but still consistently profitable. Treasure maps aren't a consistent source of revenue due to the time commitment and needing other players. It's not a bad source by any means, just not consistent. EX weapons aren't better than crafted gear. Even right now, some 40 weeks into the tier, I'll make more with i580 gear than a Primal weapon just in terms of volume. Same with furniture outside a housing expansion. Regardless, while I'd love for them to actually address how awful crafting has become. They aren't going to do that by destroying one of the few avenues it has left.

    once again there are people who will not grind augmented tomestone pieces or a full Bis set that will grab crafted sets/pieces if they want to hit the minimum anyways. there will always be a market for the casual side of the game if they do want to get into higher end content or if they didn't get BIS by the time new tier comes out
    The amount of people who still need gear, have an interest in Savage and won't simply go and farm the now uncapped tomestone but instead spend gil are so exceedingly small, it may as well be non-existent. Way back in Heavensward, crafting gear was weaker and it prompted several complaints because nobody would ever touch it. That's why we have the current system.
    (0)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  5. #45
    Player
    pikalovr's Avatar
    Join Date
    Feb 2021
    Posts
    291
    Character
    Pikalovr The-shocking
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by LittleImp View Post
    Challenge is fun. Removing any semblance of challenge from week 1 raiding is not fun. If you don't understand the impact of a 5 ilevel increase to your average ilevel from a tuning standpoint, it is very likely that you have never gone for a week 1 tier clear.



    Pug raiding, which is massively popular in this game, would be segregated by this change in an unhealthy way. Many parties would opt to set the ilevel requirement to the previous tier BiS, which would gate new or returning players out of many parties.
    i have week one cleaared P1s and P2s and you know what makes them challenging? the mechanics not just some arbritary DPS check if you actually knew what challenging was you'd understand that a small buff in DPS doesn't make the fight any easier you will still have to deal with 7 completely random people who all have varying skill level s ilvls etc... THAT is where the challenge comes in having to adjust to the randomness of a new pug everytime doing mechanics while trying your hardest to make sure your group clears
    also i'll hit on the PF point later on

    Quote Originally Posted by Packetdancer View Post
    snip
    i enjoy raiding for raiding i play all roles to get a viewpoint from all sides of the fight. but once again that doesn't mean i can't hate the gearing system or want a more logical gear progression be put in place. cause rn full wiping the gears usefullness for no reason is not logical like i said at minimum make it equal to next tiers ilvl requirement that way you can use the set you worked for to go ahead and work towards the next set.

    "rightful payment" for raiding. this right here is why i say wanting to be rewarded for effort/time is a sin now what should be labelled as rewardng the player for going the extra mile is being called a "rightful payment". why is it so bad that people play for different things? honestly no i'm not joking being angry etc.. why is it so bad for people to enjoy different things and want a change made to it if it doesn't affect the people who like playing for x other thing?

    also for the whole people setting PFs with ridiculous ilvl requirements will happen regardless of what anyone does yeah it might occur slightly more often with a change like increasing the ilvl of savage gear but there's multiple ways around it like making your own PF or just not joining them if they want that high a ilvl anyways they either are tired of people wanting to be carried or wanting to be carried themselves (prolly the latter tbh)
    (0)

  6. #46
    Player
    LittleImp's Avatar
    Join Date
    May 2019
    Posts
    1,206
    Character
    Lil Imp
    World
    Goblin
    Main Class
    Paladin Lv 100
    Quote Originally Posted by pikalovr View Post
    i have week one cleaared P1s and P2s and you know what makes them challenging? the mechanics not just some arbritary DPS check if you actually knew what challenging was you'd understand that a small buff in DPS doesn't make the fight any easier you will still have to deal with 7 completely random people who all have varying skill level s ilvls etc... THAT is where the challenge comes in having to adjust to the randomness of a new pug everytime doing mechanics while trying your hardest to make sure your group clears
    also i'll hit on the PF point later on
    The fights you're claiming to have cleared week 1 both allow you to enter them above their minimum ilevel on the first week, and you are still stuck on p3s many months into the tier.

    Mechanics in this game are pretty easy outside of ultimate, especially if you aren't forced to optimize around them. The fact that you view mechanics and rotational optimization as separate things indicates to me that you are still a very inexperienced player, and probably have a lot of room left to grow. Wouldn't it be more effective to spend your 'effort' simply improving as a player, instead of asking the devs to retune the game to give you a flat numeric advantage?
    (5)

  7. #47
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,974
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by pikalovr View Post
    hmm yes BiS for 6-7 months for doing what content exactly? reclearing each week? oh boy slightly faster clears on fights they already have basically on autopilot. unsynced older content? which at that point you could go in with base ilvl for normal savage and clear just slightly slower than that anyways. alliance raids? you know hte thing that has 24 people in it so you having BiS means next to nothing unless you can somehow carry the group. ultimates? which is true for the first tier (but not second tier) but is also such a niche piece of content that it being bis for it is in no way shape or form enough to constitute this happening.

    once agian you get next to nothing for doing the savages when it comes to getting the next BiS which is hte issue the gear you grinded for should be at ilvl or higher for obtaining the next set thats how progression works not forcing a hard reset for no reason
    You can't even enter ultimate without clearing the savage fourth floor, and it's not niche. The instance is i605 forever sync'd, and no one is i605.

    Savage is designed to be cleared with full crafted pentameld at min ilevel, that's how they test the fights. They don't do progressive gear walls anymore, it almost ruined the raid scene back in Gordias.
    (0)

  8. #48
    Player
    pikalovr's Avatar
    Join Date
    Feb 2021
    Posts
    291
    Character
    Pikalovr The-shocking
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by LittleImp View Post
    The fights you're claiming to have cleared week 1 both allow you to enter them above their minimum ilevel on the first week, and you are still stuck on p3s many months into the tier.

    Mechanics in this game are pretty easy outside of ultimate, especially if you aren't forced to optimize around them. The fact that you view mechanics and rotational optimization as separate things indicates to me that you are still a very inexperienced player, and probably have a lot of room left to grow. Wouldn't it be more effective to spend your 'effort' simply improving as a player, instead of asking the devs to retune the game to give you a flat numeric advantage?
    LMAO cause i didn't clear P3s week one i'm still stuck on it? i'm still waiting on my static to clear it i only cleared P1s and P2s week one cause they didn't want to week one raid and i oblige by the raid leaders wishes and not clear P3s without them (they were fine with me clearing P1s and P2s cause they didn't want to week one raid and i did) i view rotation and mechanics as seperate things cause they are indeed seperate things you can have complex mechanics and simple rotations or vice versa one being easier or harder has little to no effect on the other and most of the time adjusting your rotation to more complex mechanics is just delaying stuff by set times or missing maybe one GCD in your rotation like for example having to save triple cast and any instant casts (swift or your thunder/poly/fire procs) as BLM for the more movement heavy stuff in P3s (ADs, FoF, tornadoes if you're baiting somewhere fartherer away from where ou ended up etc...) also please don't act like the rotational aspects of the game are some mind bending complex thing healers literally have so many healing skills and one spam DPS button with a few occasional oGCD DPS buttons. there are very few jobs that actually demand actual rotational awareness around mechanics (and not just oops i should hold my burst or buff window here) the two prominent ones coming to mind is MNK and BLM you could also argue NIN as well with proper raiju usage to minimize downtime.
    (0)

  9. #49
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    IMO the only thing that bugs me about the raid system in general is the token by slot system they use that feels like unnecessary inventory clutter. Just make 1 token per tier and use different quantities for specific slots.
    (0)

  10. #50
    Player
    LittleImp's Avatar
    Join Date
    May 2019
    Posts
    1,206
    Character
    Lil Imp
    World
    Goblin
    Main Class
    Paladin Lv 100
    Quote Originally Posted by pikalovr View Post
    LMAO cause i didn't clear P3s week one i'm still stuck on it? i'm still waiting on my static to clear it i only cleared P1s and P2s week one cause they didn't want to week one raid and i oblige by the raid leaders wishes and not clear P3s without them (they were fine with me clearing P1s and P2s cause they didn't want to week one raid and i did) i view rotation and mechanics as seperate things cause they are indeed seperate things you can have complex mechanics and simple rotations or vice versa one being easier or harder has little to no effect on the other and most of the time adjusting your rotation to more complex mechanics is just delaying stuff by set times or missing maybe one GCD in your rotation like for example having to save triple cast and any instant casts (swift or your thunder/poly/fire procs) as BLM for the more movement heavy stuff in P3s (ADs, FoF, tornadoes if you're baiting somewhere fartherer away from where ou ended up etc...) also please don't act like the rotational aspects of the game are some mind bending complex thing healers literally have so many healing skills and one spam DPS button with a few occasional oGCD DPS buttons. there are very few jobs that actually demand actual rotational awareness around mechanics (and not just oops i should hold my burst or buff window here) the two prominent ones coming to mind is MNK and BLM you could also argue NIN as well with proper raiju usage to minimize downtime.
    You haven't cleared it, despite the fight having been out for something like four months. You are stuck.

    I'm sorry, but there is publicly available information which pretty strongly indicates you do not know what you are doing. You have a massively inflated perception of your own skill, and your gameplay would have been considered unviable in week 1 p4s. In 16 recorded clears of the earlier fights, you have never once attained what is considered the minimum expectation for your role in that fight.
    (10)

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