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  1. #51
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by ty_taurus View Post
    Here's the thing. I'm not saying delete BLU or BLU content. I just would much rather efforts go toward allowing BLU the ability to unlock "unlimited BLU" that has a controlled toolkit and can participate in other forms of content and I'm not alone in that regard. At the very least, allow BLU to go into alternative aspects of content like PVP, Eureka, and Bozja. The logs are fine. I like the concept of the Carnivale, and I agree that it would be interesting to see it expand into group content. Especially so if there were carnivale fights that weren't just BLU--that other players can join it but requires 1 BLU, 1 tank, 1 Healer, 1 other DPS, and the BLU swapping roles during the fight was a part of the gameplay. Like you need a second tank for one phase, so you grab the tank's role to pull a second boss, but then later in the fight the healer is debuffed so that their healing actions don't work, and you need to adopt their role for that segment.
    Thing is though they would HAVE to nerf Blue Magic even more just for allowing them in current content. Making Blue Mage's Limitation...even more limited than you think. Stuff like Eureka and Bozja already have their own unique systems like with their Mnemes and Lost Actions. There is a reason why Blue Mage is a Limited Job due to the nature of this game being an MMO. PvP Blue Mage is an interesting idea, but the thing is again it has to be very regulated to just be Blue Mages only otherwise it would defeat the purpose of having the other jobs if Blue Mages can fill every role.

    Really the best they can do is just to either add more open world activities unique for Blue Mage and expand the content we already have.
    (0)

  2. #52
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by ty_taurus View Post
    Snip
    None of what you said about the Masked Carnivale is an objective flaw, it's just personal prefence and content shouldn't be catered to what you specifically like. Why is the fact that the Carnivale is solo an issue? If it required a group, people would then complain about it (because some people only want to complain no matter what).
    Masked Carnivale is a one-and-done content only if you treat it so. It has weekly targets and I use it as my main way to get Allied Seals. This principle applies to every content in the game. Isn't Aglaia, for example, a one and done content if you are not interested in loot? Or an EX trial, if you are not interested in loot (or parsing - not like people seriously parse EXs anyway)?

    If anything, it's exactly Blue Log that people complain about (me included). It's not real content (but an excuse), it doesn't offer a far more worthwhile selection of rewards (it has the same rewards as the Carnivale) and it definitely doesn't ask you to approach fights in "new and challenging ways" as we are still talking about casual content. What you said applies to BLU savage raiding, which is entirely separated from the Log.

    Saying that BLU is awaste of effort because it offers content that only BLU can do doesn't make sense and it is quite silly. You are also asking the game to walk a very dangerous path. Following your logic, Ultimate raids shouldn't exist because only a minuscule portion of the playerbase accepts the challenge. The time would be far, far better spent on creating more dungeons and alliance raids, for example.

    You should refrain from using expressions like "at large" or "majority of players" if you don't have data (as pedantic as this sounds). Are you really using "content creators" and memes as an argument?
    Not to mention how a significant portion of the most heated haters of BLU never actually played it, only played it at release and is generally very misinformed about the job. With a quick research you will find out that the people that actually like the job

    You could create an "unlimited" Blue Mage and make it the fourth, real caster. Except it wouldn't have all the things that make current BLU fun (as I have already told you, you are ironically making an even more limiting version of BLU). FFXIV is not FFIX. Its design is rigid and not very creative (at least not in its current state). It sucks that BLU is your favourite FF job or whatever, you can voice your frustration all you want (although this is obvious, I'm talking in general). Let's not be hypocrites here and say that BLU is a waste because only a niche portion of the playerbase engages with it and that it should be made more accesible (because as I have already told you, this backfires pretty quickly).
    (0)

  3. #53
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    Quote Originally Posted by rewd View Post
    SNIP.
    Did this man for real just argue that making an avenue to play BLU as a real person job would be more constricting??? Also, no more limited jobs, ever. What happened to BLU was a mistake and a tragedy. You could have easily had the masked Carnivale and the dumb mini-game without butchering a viable class concept. Stop arguing against your own better interests and thinking that you want Beastmaster, PUP, or whatever else implemented as limited jobs. You think you do, but you don't.
    (5)

  4. #54
    Player
    Cithaerias_pyropina's Avatar
    Join Date
    Jan 2020
    Location
    Warrior
    Posts
    365
    Character
    Qynden Peltier
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Nah, I don't want the devs wasting time and resources on garbage content like limited jobs. I'd rather the resources for animating new animations and vfx go toward visually upgrading the older ARR jobs instead. Can't stand how ugly Medica and Medica 2 look compared to Helios and Prognosis.

    And for those going on about the Masked Carnival. The Masked Carnival could "theoretically" be remade to be done on any job ingame thus completely invalidating limited Blue's existence. The Masked Carnival is only limited to Blue Mage to give Blue Mage a reason to exist.

    I say delete Blue Mage from the game but keep the Masked Carnival and make it side content for every job to be able to do.
    (2)

  5. #55
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Cithaerias_pyropina View Post
    Nah, I don't want the devs wasting time and resources on garbage content like limited jobs. I'd rather the resources for animating new animations and vfx go toward visually upgrading the older ARR jobs instead. Can't stand how ugly Medica and Medica 2 look compared to Helios and Prognosis.

    And for those going on about the Masked Carnival. The Masked Carnival could "theoretically" be remade to be done on any job ingame thus completely invalidating limited Blue's existence. The Masked Carnival is only limited to Blue Mage to give Blue Mage a reason to exist.

    I say delete Blue Mage from the game but keep the Masked Carnival and make it side content for every job to be able to do.
    The moment you rework Masked Carnival to be done by every job in the game is the moment you rework it completely so that it's Masked Carnivale only in name (and not even that, why would it be masked?)
    (0)

  6. #56
    Player
    KurohNeko's Avatar
    Join Date
    Dec 2020
    Location
    Limsa Lominsa
    Posts
    197
    Character
    Kuroh Usagi
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Atelier-Bagur View Post
    Oh Ive mentioned this on another thread, but I would like to see Beastmaster, Mime, Arithmetician and Onion Knight in the future
    Beast master sounds cool. Like capturing mobs and using them against other mobs
    (0)

  7. #57
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Atelier-Bagur View Post
    Thing is though they would HAVE to nerf Blue Magic even more just for allowing them in current content. Making Blue Mage's Limitation...even more limited than you think. Stuff like Eureka and Bozja already have their own unique systems like with their Mnemes and Lost Actions. There is a reason why Blue Mage is a Limited Job due to the nature of this game being an MMO. PvP Blue Mage is an interesting idea, but the thing is again it has to be very regulated to just be Blue Mages only otherwise it would defeat the purpose of having the other jobs if Blue Mages can fill every role.

    Really the best they can do is just to either add more open world activities unique for Blue Mage and expand the content we already have.
    Well yeah, limited BLU is basically just taking the preexisting animations and building a real job out of it.
    (1)

  8. #58
    Player
    KurohNeko's Avatar
    Join Date
    Dec 2020
    Location
    Limsa Lominsa
    Posts
    197
    Character
    Kuroh Usagi
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by TheGrimace View Post
    Chalk up another vote for Onion Knight.

    Puppetmaster would be cool. Perhaps beating certain dungeons would reward automaton parts, with some being exceptionally rare. Team up with other Puppetmasters to increase your chances of gaining rare parts. Aside from XI's system, they could take cues from Nier Automata and its upgrade system.

    "Poacher" would be an interesting idea. In order to categorize the fauna of Hydaelyn, it would be necessary to fight varieties of them, gradually unlocking a new Collectible book that could be expanded on. Maybe not necessary to be a limited job, but I do like the idea of being level synched when fighting enemies in order to properly document them and their attacks.
    I'd change Poacher to hunter and make a sort of superior hunt system than what we currently got involving footprint tracking, etc, and makes hunting elite marks funner.
    (0)

  9. #59
    Player
    KurohNeko's Avatar
    Join Date
    Dec 2020
    Location
    Limsa Lominsa
    Posts
    197
    Character
    Kuroh Usagi
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Padudu View Post
    Merchant/Gambler from Bravely Default! Don't know how it would work in a MMO tbh or the logistics of it, I just want to throw bags of money at people in pvp and have it do damage. Plus, the roulette wheel for Gambler was fun. You'd get more damage/exp/various buffs if you spin on even numbers, ect..

    Plus, the glam would be nice. The rich/elegant looks of a well-to-do merchant would be poppin
    Could make merchant/gambler have attacks that do damage based on RNG but if you get a high number you get more loot or something.
    (2)

  10. #60
    Player
    KurohNeko's Avatar
    Join Date
    Dec 2020
    Location
    Limsa Lominsa
    Posts
    197
    Character
    Kuroh Usagi
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Soge01 View Post
    I suggested on my Blue Mage thread that both a limited and standard job Blue Mage should exist at once. So those who like one or the other can play their preferred Blue Mage.

    Personally, I'd like this to be for any and all limited jobs, not just Blue Mage, if any more are made.

    That way both groups of players who prefer either limited jobs or standard jobs can be satisfied.
    It would be easy to do. Just set an official content rotation out of the spells it can use and level sync the gear and stats like normal. Then outside of official content it's OP
    (1)

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