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  1. #1
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Raikai View Post
    Ah... Freelancer.

    Maybe not applicable to the game today, but it would be cool if Freelancer was the "default job" of everyone upon entering the game, and at level 10 or so you'd get to choose the guild to enlist to.

    On topic:

    - Beastmaster, and pets being a collection system like minions, with their own tournament fights in the Coliseum, where you control the pet versus other pve or pvp enemies. Puppeteer in the same fashion.
    - Magitek pilot, a special limited job with vehichle based content
    *Slams fist on desk*

    You just gave Yoshi-P the solution to getting rid of all pre job crystal classes! xD

    So basically Beastmaster would function like Pokemon in the Coliseum? I need this!!!
    (0)

  2. #2
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,578
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Soge01 View Post
    *Slams fist on desk*

    You just gave Yoshi-P the solution to getting rid of all pre job crystal classes! xD

    So basically Beastmaster would function like Pokemon in the Coliseum? I need this!!!
    I doubt he would, though... The classes are still a huge chunk of ingame lore and content.

    I think in general classes are fine, though. The change I would make was to make a requirement to have a job stone to get into the Castrum/Prae dungeons.
    (2)

  3. #3
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Raikai View Post
    I doubt he would, though... The classes are still a huge chunk of ingame lore and content.

    I think in general classes are fine, though. The change I would make was to make a requirement to have a job stone to get into the Castrum/Prae dungeons.
    Nah, make the Crystals a requirement at 30/31 for dungeons and such. There was a thread that talked about that here awhile back.
    (0)

  4. #4
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,578
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Soge01 View Post
    Nah, make the Crystals a requirement at 30/31 for dungeons and such. There was a thread that talked about that here awhile back.
    That works too... And, as much as I love leveling 2 jobs with 1, they defnitely need to separate SCH and SMN. Nowadays they are completely separate in actual mechanics and actions, and since ACN have the direct upgrades to SMN, SCH could be just like AST: unlocked at level 30 without ACN tied to it.

    This would broaden the option for healers at lower levels.
    (1)

  5. #5
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Raikai View Post
    That works too... And, as much as I love leveling 2 jobs with 1, they defnitely need to separate SCH and SMN. Nowadays they are completely separate in actual mechanics and actions, and since ACN have the direct upgrades to SMN, SCH could be just like AST: unlocked at level 30 without ACN tied to it.

    This would broaden the option for healers at lower levels.
    True. But then wouldn't they seperste their linked exp gain? I'd miss that. xD
    (0)