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  1. #1
    Player
    LianaThorne's Avatar
    Join Date
    Aug 2020
    Posts
    2,405
    Character
    Lorelai Oshidari
    World
    Maduin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by LisSquid View Post
    FFXIV is not going to lose much ground until the next gens arrive, but this is an aging and increasingly unpopular gaming format. MMOs are not the titans they used to be.
    It's not going to lose ground period unless an MMO comes along that can provide the exact same that 14 does and even more. There's a reason why it's remained #1, even with others trying to bust into the genre.
    (0)

  2. #2
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by LianaThorne View Post
    It's not going to lose ground period unless an MMO comes along that can provide the exact same that 14 does and even more. There's a reason why it's remained #1, even with others trying to bust into the genre.
    Which really wouldnt be hard in the grand scheme of things. Theres multiple mmo's in development right now with way better graphics and engines than 14. 14's development and content has seen nothing but downgrades, and when we're at a point where the devs laugh at player woes...i think we're getting to the point that they dont care.
    (10)

  3. #3
    Player
    LisSquid's Avatar
    Join Date
    Jan 2021
    Posts
    1,366
    Character
    Mother Kos
    World
    Hyperion
    Main Class
    Reaper Lv 90
    Quote Originally Posted by LianaThorne View Post
    It's not going to lose ground period unless an MMO comes along that can provide the exact same that 14 does and even more. There's a reason why it's remained #1, even with others trying to bust into the genre.
    Quote Originally Posted by LisSquid View Post
    FFXIV is not going to lose much ground until the next gens arrive, but this is an aging and increasingly unpopular gaming format. MMOs are not the titans they used to be.
    It's like I said that. It will be a good future for MMOs, and hopefully will bring it back afloat. It's a slow-death market with how much it takes to build an MMO, and then hope it keeps an audience.

    But we're getting off topic here, but I'll round it out by repeating what I said earlier: The business market for the modern MMO is no longer to just maintain subs. It's to incentivize new accounts to purchase expansions, and fill out cash shop sales. The changes SE has made is to encourage new players, and they don't care that you've played since HW, ARR, or even 1.0. You're not the consumer base that shows the biggest blip on the revenue report.
    (2)