Quote Originally Posted by Risvertasashi View Post
They're also hardly healers.

They're very fun in a way. I won't say I haven't been enjoying them in pvp, and I understand SE"s decision to go this direction. ...Buuut I'm also hoping that some day a quality MMO will come along again, one where healers can actually focus on their namesake - in pve as much as pvp.
Obviously the OP isn't saying they should be transferred completely unchanged without additional healing tools (although those tools in current PvE could be easily and drastically consolidated).

As for for high-octane healing action, this game will never be that and the sooner everyone accepts that the better. The damage spikes will always be sparse, they won't go back to rescript a decade worth of encounters or change the fundamental design between expansions. The only way to make them interesting is to accept what everyone already knows, which is that in 14 every job is a DPS.