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  1. #1
    Player
    KuroTenshi's Avatar
    Join Date
    Jun 2015
    Posts
    25
    Character
    Lael Night
    World
    Cactuar
    Main Class
    Reaper Lv 100
    Quote Originally Posted by ZedxKayn View Post
    Massive part of what makes Ultimate's difficulty is having to start over and over from the very beginning, it has always been incredibly tedious and the addition of a checkpoint is going to raise eyebrows.

    Personally I don't have any strong feelings about it. I would totally welcome longer, harder fights, somewhere between Ultimate and Savage, with checkpoints, but I feel like it has the potential to take away from what makes Ultimate, Ultimate.
    Eh, IMO make it about skill not attrition if you want something difficult. Using duration is pretty much the prime example of 'fake difficulty'. And admittedly somewhat disrespectful of people's time.
    (15)

  2. #2
    Player
    ZedxKayn's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    719
    Character
    Capybara Friend
    World
    Excalibur
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by KuroTenshi View Post
    Eh, IMO make it about skill not attrition if you want something difficult. Using duration is pretty much the prime example of 'fake difficulty'. And admittedly somewhat disrespectful of people's time.
    I somewhat agree to be honest I never liked how long it takes to do an Ultimate, but it's undeniable that unless whatever comes after the checkpoint packs a punch as much as the entirety of TEA did, it is effectively lowering the difficulty quite a bit and takes away from what Ultimate is, I just get mixed feelings.
    (2)
    im baby

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