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  1. #11
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Haru View Post
    Quality 650 will net you a 7% chance.
    To get this high you need to spam quality and get lucky and have a few 50-80 quality synths.
    Of course you will run out of durability doing this so make sure you have perfection + rapid for that last 20-30% or you will fail.
    um, 500 is 7% so i dont see where you got 650 from

  2. #12
    Player
    Eruantien's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,426
    Character
    Eruantien Draugole
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by TheVedis View Post
    um, 500 is 7% so i dont see where you got 650 from
    agreed 650 is more like 15-20% chance
    (0)

  3. #13
    Player
    Deltara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    444
    Character
    Deltara Delettre
    World
    Hyperion
    Main Class
    Pugilist Lv 51
    We are the 99%!
    (0)

  4. #14
    Player
    Nevrath's Avatar
    Join Date
    Apr 2011
    Posts
    64
    Character
    Nevrath Vaarni
    World
    Ragnarok
    Main Class
    Paladin Lv 50
    I love it the way it is now. I can actually do HQ on purose with +1 materials. Just did so with some crappy Bone Ring and the sadisfacrtion is much greater then it was before. Before it was Luck now i feel that if i put more efford in it ill actually are more likely to suceed HQ.
    Also if i attempt some reciept my level i can now calmly concentrate on not failing it instead of hopeing to get Quality up. Now i KNOW "girl you just learned how to make that shit dun bother trying to make it look extra cool just try to not mess it up!"

    I actually had fun crafting today unlike before where it was just frustrating.
    (2)

  5. #15
    Player
    MakiMakaa's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    34
    Character
    Maki Kato
    World
    Alpha
    Main Class
    Marauder Lv 90
    HQing with all HQ mats is too easy. Even on level 50+ syntheses you can get up to 100% with luck, with 80% if you have a bad streak. That's just broken.
    (0)
    The Hammer is a solution to everything.

  6. #16
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    I am happy with the way it is, if you want a good chance of HQ-ing use all HQ materials, that's the whole point of this new system.
    (1)

  7. #17
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    I hate this new crafting system, I hate it i tell you.

    97% progress, 260 quality. 6 or 7 durability left. i know i probably shouldnt hit careful but i just can't help myself.....

    you botch the synthesis.

    LOL! I love it really. it's nice to pull in ~2.5k a synth. but yeah be nice if you had at least some chance of hq even at low quality. but all in all i love the system now
    (0)

  8. #18
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Quote Originally Posted by MakiMakaa View Post
    HQing with all HQ mats is too easy. Even on level 50+ syntheses you can get up to 100% with luck, with 80% if you have a bad streak. That's just broken.
    It's not broken, it's the way it is supposed to be.
    Getting HQ with normal materials = very difficult;
    Getting HQ with HQ materials = very easy;
    Getting HQ with mixed materials = easy to difficult;

    That way, it is more predictable and helps people looking to HQ their synthesis.
    HQ materials are rarer too, there won't be an overflow of HQ items on the market because of it.

    I'm happy with the way it is, I'm glad they made the change.
    (0)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  9. #19
    Player
    Eruantien's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,426
    Character
    Eruantien Draugole
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Dzian View Post
    I hate this new crafting system, I hate it i tell you.

    97% progress, 260 quality. 6 or 7 durability left. i know i probably shouldnt hit careful but i just can't help myself.....

    you botch the synthesis.

    LOL! I love it really. it's nice to pull in ~2.5k a synth. but yeah be nice if you had at least some chance of hq even at low quality. but all in all i love the system now

    lol ya thats what the new process makes you do, you take so many more risks, it hurts as well because you lose like 2k xp each time you do it XD
    (0)

  10. #20
    Player
    MakiMakaa's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    34
    Character
    Maki Kato
    World
    Alpha
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Nakiamiie View Post
    It's not broken, it's the way it is supposed to be.
    Getting HQ with normal materials = very difficult;
    Getting HQ with HQ materials = very easy;
    Getting HQ with mixed materials = easy to difficult;

    That way, it is more predictable and helps people looking to HQ their synthesis.
    HQ materials are rarer too, there won't be an overflow of HQ items on the market because of it.

    I'm happy with the way it is, I'm glad they made the change.
    I'd much rather have a skill based system instead of this no skill nonsense. 50% maximum chance of hq is more than enough. 100 is just wrong, especially since it takes almost no skill to get there. In a few weeks the wards will be overflowing with HQ items and make the whole concept worthless.
    (1)
    Last edited by MakiMakaa; 03-16-2012 at 05:09 PM.
    The Hammer is a solution to everything.

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