I literally can’t enjoy pvp as bard because there’s a game breaking bug attached to it….Balance discrepancies are expected in newly released content. The game mode is doing just fine currently and it'll get balanced in due time.
The housing issue was not expected and is an objective failure by whoever coded it. Because of the bug, some players aren't able to enjoy the content that they might have been able to if it was coded properly.
It's not hard if you think about it for a bit.
Spot on king!I would just like a response from the dev team.
" we noticed there are some bugs and unbalances in pvp and we are working to fix them." Would be comforting to hear.
Anything is better than silence. Even if no exact eta. Can let us know it will probably be weeks or be honest and say probably not for some weeks.
Tell us something.
Look I am fine with pvp being an afterthought. But it was better before all these changes. They are actively making it worse and it can only be to drive people away in the hopes they can use the fewer people playing it as proof not to put anymore more resources into it.
Some kind of evil 4D chess going on.
Or they are just bad at their jobs when it comes to designing pvp.
They invested man hours into this mode and rehaul. I am not okay with pvp being an afterthought and that kind of thinking needs to die with the old pvp.Look I am fine with pvp being an afterthought. But it was better before all these changes. They are actively making it worse and it can only be to drive people away in the hopes they can use the fewer people playing it as proof not to put anymore more resources into it.
Some kind of evil 4D chess going on.
Or they are just bad at their jobs when it comes to designing pvp.
Square has shown to competent but that now requires feedback, hot fixing, cheat abuse purging and communication
It boggles my mind that we have not heard any bloody communication.

The housing lottery was broken. PvP is not broken.
A handful of people crying on the forum about their pet issues isn't going to cause the devs to drop everything and pump out hotfixes.
CC remains incredibly popular. Queue times are still under a minute at all hours. I see all jobs represented in Crystal tier games.
There are certainly changes I'd like to see in the future, but there's no emergency here. This is just hyperbolic nonsense.

The housing lottery issue is an obvious bug that they basically know how to fix, because the desired end state and the way to get there are largely known (except for a mechanism for players who were supposed to have won but got their gil back instead to re-deposit and claim.) It seems to have required a hotfix because of the timers involved.
PvP is a bit more subtle:
1. There appear to be some exploits and cheats; while the desired end state (no cheaters!) is clear in some sense, the fix may not be obvious or easy:
a) They might need more time to examine the issues and develop a solution that will actually stick
b) They may be wary of overpromising and underdelivering in terms of announcing that they are working on a solution
c) Other games have imposed intrusive and sluggish anti-cheat software and SE may be trying to avoid doing so
2. There are almost certainly balance issues but I could imagine that:
a) They might want to keep the same balance until the end of the season for consistency between all matches in the season
b) They might want to collect more data and see whether the meta evolves as the season progresses
c) The developers might know about certain strategies or counters that players haven't figured out yet, and they might not want to tip their hand just yet in order to give players the chance to discover them on their own
Considering previous PvP iterations the actual player use of jobs definitely evolved over time; for example at first nobody knew how to play AST so they thought it was weak, but once they figured it out it became almost unstoppable.
Last edited by Avenger; 04-23-2022 at 11:24 AM.
I don't think you read the topic fully to grasp that there are not just "pet" issues and some jobs like WHM and BRD have game-breaking glitches on them right now.The housing lottery was broken. PvP is not broken.
A handful of people crying on the forum about their pet issues isn't going to cause the devs to drop everything and pump out hotfixes.
CC remains incredibly popular. Queue times are still under a minute at all hours. I see all jobs represented in Crystal tier games.
There are certainly changes I'd like to see in the future, but there's no emergency here. This is just hyperbolic nonsense.
Just because you can potentially avoid triggering them in certain circumstances doesn't mean they should be low priority; especially not when people's rankings are being influenced.
They had an emergency maintenance to fix a PvE glitch with BRD that was breaking its songs under specific conditions, so the lack of such for PvP means they either don't know or don't care enough to make it a priority, and it's hopefully just the former.
Last edited by KageTokage; 04-23-2022 at 11:26 AM.

There are other possibilities that don't necessarily involve ignorance or neglect. For example, perhaps they don't consider it to be a game-breaking flaw that needs to be patched immediately. Perhaps they've decided it's something that, although it may be very annoying for some players, can be tolerated for this season. Or perhaps there simply isn't a quick or easy way to fix it at the moment.
Last edited by Avenger; 04-23-2022 at 11:35 AM.

You're just trying to move the goal posts. Those glitches aren't game breaking, and they weren't even mentioned in the OP, which is what I was responding to.
Should they be fixed? Yes. Is it a wake up the devs at 3AM emergency? No.
Maybe you should try reading the topic.
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