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  1. #1
    Player
    Ceridwen's Avatar
    Join Date
    Jan 2016
    Location
    Uldah
    Posts
    114
    Character
    Tylwyth Teg
    World
    Ultros
    Main Class
    Red Mage Lv 90
    My biggest problem with the circle instead of cone is that it's not intuitive. It makes some sense for the tank, since a few mobs circle around them anyway. I get why they changed the warrior for that, though I miss that being varied, too. But for melee, it means we have to go in, stand on the tank, & hit the same circle. A cone meant positioning reasonably. If you position your circle opposite the tank, you can easily miss the mob's outer layer. A cone handles that so much better. (I hate the line aoes, however, since the mobs manage to move JUST as I hit it)
    (4)

  2. #2
    Player
    CelestiCer's Avatar
    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Jenova
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Ceridwen View Post
    My biggest problem with the circle instead of cone is that it's not intuitive. It makes some sense for the tank, since a few mobs circle around them anyway. I get why they changed the warrior for that, though I miss that being varied, too. But for melee, it means we have to go in, stand on the tank, & hit the same circle. A cone meant positioning reasonably.
    ^ This, exactly how I feel about it. It just doesn't feel great, it feels like I am lazy now. I have to put in no effort. I found a post that explained it very in depth
    https://forum.square-enix.com/ffxiv/...e-s-why./page3

    Though " cjbeagle " had a very good summary of what has been happening.

    6.0 pre-Fuko: ▲ O ▲ O [Kaiten]▲

    6.0 post-Fuko: O O O O [Kaiten]▲

    6.1 Kaiten Removal: O O O O O

    Basically it has become more simplistic over time... less and less and less intriguing. No Kenki management, no complexity, no need to learn positioning. And sure its " Optimized ", but at the rate of how they are reworking everything to be this simplistic? it becomes bland... not exciting... lazy... boring...

    I loved darting in and out, aiming my Fuga, going back in Oka and Mangetsu, aim my Guren, Kaiten my Tenka Goken, lets not forget my Kyuten here and there, Ogi Namikiri Cone and my Shoha II and back and forth. It felt complex, it felt like I had to earn and aim my damage it felt engaging.


    Now its just Circle Circle Circle Circle Guren Circle Ogi Namikiri Circle Circle Circle Circle Circle Circle Circle Circle Circle etc etc.... sooo boring
    (9)