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  1. #1
    Player
    AlexSag's Avatar
    Join Date
    Aug 2011
    Location
    Ul'Dah
    Posts
    105
    Character
    Alex Sage
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    While limit breaks, much like everything else right now, need tuning, my real issue with them is how often some jobs have access to them. A limit break should be something you get once, maybe twice a match and have to use judiciously. Being able to access them 3+ times in a regular match is less breaking one's limit and more of an ability with a slightly longer cool down.
    (4)

  2. #2
    Player
    Tobias_Azuryon's Avatar
    Join Date
    Jun 2017
    Posts
    204
    Character
    Tobias Azuryon
    World
    Maduin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by AlexSag View Post
    While limit breaks, much like everything else right now, need tuning, my real issue with them is how often some jobs have access to them. A limit break should be something you get once, maybe twice a match and have to use judiciously. Being able to access them 3+ times in a regular match is less breaking one's limit and more of an ability with a slightly longer cool down.
    That's the issue with some of them. They feel more like 60s cooldowns on some classes than actual LBs.

    When I can use my "sometimes pointless" LB on some of my classes, I feel like I get laserbeamed and stunned by WHM every. single. encounter.

    Watching SMN BAhamut just delete my party out of nowhere is rough, worse when it happens 2-3 times a single match.

    The disparity in not only effectiveness but ease of use is just too great. I have to ground target SGEs which is an absolute chore when you're trying to engage, GNBs might as well not be there half the time, and for some reason I don't feel like RDM does anything? Maybe I'm just using it at the wrong times but I've yet to get a kill from it.
    (2)