Quote Originally Posted by Masekase_Hurricane View Post
History says otherwise. Hard dungeons were harder versions then people complained fights was nerfed. Every 24 man after the first few weeks fights are nerfed. Same goes with trials and raids . As for no deep dungeon in 5.x it had nothing to do with no one playing the previous versions. It was stated multiple times that they just didnt have the time to make it.
you don't get history correct then. Hard dungeons were harder versions then people complained , that is correct . but SE looked at how much people cleared it and even take part in it. deep dungeon was a clear case of not much people playing it. even less finishing it, it was infamous for being the 30 first floors run only. but prove me wrong and show me when they did make content a bit harder when people asked for it.