The reason why they were part of The Dead Ends (and thus Ultima Thule) is because they were one of the many, many worlds whom Meteion felt pure despair from within the final moments of their star. That is the theme of Ultima Thule and the entire reasoning behind Meteion's actions. This is also confirmed by the logs you read within The Plenty. This is also confirmed by the devs, who stated that The Plenty was a metaphor for what was going to happen to the Ancients if Hermes and Venat had never destroyed it. Whether or not they were happy to die is irrelevant, because everybody in U.T. was happy to die -- but the game never stops reminding us of why that's a bad thing. And the theme of Endwalker is: "how do we prevent this from happening, or delay it as long as possible"?
Thus, it is impossible to engage with The Plenty as a story element without also engaging with how the story wants us to learn from and prevent their same ends. And that is impossible unless we're willing to ask why a society as advanced and seemingly intelligent as them were written to be so (I'm going to stop using the word "stupid") unsophisticated.
Again, my problem is that it makes me roll my eyes when seemingly advanced or intelligent creatures are completely hornswoggled by concepts or ideas that humanity has been engaging with for millennia. Like I said, I give the Dragons a pass because they weren't particularly an advanced race that should have sorted all of these issues out, because their end came swiftly from circumstances outside of their control, and because we're told that they tried until the end to find a way to stop it. I also don't have too much criticism for the Omicron (although, because they're machines, I really think they should have answered the "What do we do when we're the strongest?" question sooner), because at least Sir (or at least, his simulacrum) was still searching for answers until the end.
I honestly think the Nekropolis was the best part of U.T.. A planet where everyone's just dead, and we don't know why because no one exists who can tell their story. The subtlety of that is tantalizingly terrifying to ponder.
I understand that this story (like a lot of Japanese media) is trying to cover the many ideas of Mono no Aware ("All things end"), but there are just SO many stories which (in my opinion) do it better than what feels IMO like the clumsy writing of EW. Off the top of my head, I can cite Persona 3 and the Dark Souls franchise. Within the FF franchise, I think Final Fantasy VI and IX also handle it so much better.
Aside: I wanna thank everybody here for the civil discussion. I may not agree with you guys, but you've brought up challenging points and have likewise respected my opinion. That's one reason why I'm going to refrain further from calling anything in the story "stupid" as a show of respect.



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