
I should start ranked, been trying to pick a job for casual runs.
Sage is strange, it's crazy good fun but it's lacking "something". I've won more matches as SGE and see I get more kills than I did on MCH as well as assists. Though there have been matches where we get obliterated. I've seen my team literally melt and oneshotted the moment the rez and enter the fray, even WARs. Maybe we need our LB to put a paralyze effect instead of DoT.
I'm aware of the rampant cheaters, it's a shame.
SGE would feel much better if they simply made it so you can target its shields manually instead of them being tied to Kardia.
WHM really only feels like an outlier compared to the other healers because of Miracle of Nature and its LB IMO.

At least MCH has a 1-shot kill ability. With bard, you have to break your hand racking off about 6 shots in rapid succession to pull even half the damage that other classes can just do in 1 or 2 skill presses. Oh, and if you play on console, there's a bug that locks you into permanent walking whenever you fire Powerful Shot while your Frontline March buff is up; so, along with pitiful damage, you're a slow moving target just waiting to die.
Seriously, as a bard, we're just a totem. I hardly see anyone other than me playing bard in ranked CC at gold tier.
Last edited by DioK; 04-19-2022 at 04:25 PM.
The Savage Bunny.

My personal experience:
Best - WAR and WHM, they have enough utility to actually perform their roles in a match, as for DPS DRG and RDM have insane burst damage and survivability, RDM even has utility.
Worst - DRK and GNB, they just don't have the damage to compete with DPS jobs nor the utility to compete with WAR so end up being just a waste of slot. Also, I don't play AST but heard from my healer friends that it's awful, so there's that as well, I never see them.
I will turn a blind eye to anyone who leaves a match because they got queued with a BLM on their team.



I don't know where they rank, but I'm having an absolute blast with WHM, SMN and SCH. WAR and DRG are definitely really great as well, I just don't play them often.
So many people listing NIN as SSS tier but you hardly see any NIN at higher levels.
I wonder why is that, is it because a game is usually over in the 30 seconds it takes to get your burst back?
Who knows! Best of luck to you my fellow Hokages. Hope you don't give up on this job for the flavour of the month after trying it.
I 100% agree on Monk feeling balanced despite being the second worst melee, in a general sense. It just feels like one of the most balanced jobs right now - it has its strengths, it has its weaknesses and has meaningful counterplay. Tbh, instead of buffing everything else to be on par with WAR, SAM, DRG, WHM and RDM, I feel like it'd be better for PvP in the long for them to use jobs like MNK, MCH (aside from the RNG oneshot, that needs to go), AST and SMN as a benchmark and bring all other jobs up/down to their level.I've made it to Crystal almost exclusively on Mnk. Setting my own bias aside, it's...I dunno, very feast or famine? I feel like I'm either dominating or a helpless pup. It has very high single target burst which seems to catch people off guard very often. Ridiculous mobility, likely the highest of all jobs. LB is kind of understated next to the other melees, but it completely locks your target down independent of other CC effects, and you're also able to break shields independent of your warrior. Very handy against solo stall heroes. Not to mention the most responsive and reliable push ability which chunks a lot of aoe damage to boot. The main drawback is ramp up time to Phantom Rush. If you're getting too much heat and can't keep attacking it becomes hard to contribute outside of Enlightenment. It feels very well balanced to me, but if Sam Nin and Drg are the benchmark then people will naturally look down on you. I feel it's one of the stronger of the jobs that isn't really talked about along with AST.
The 7-part combo, despite adding to the skill ceiling of Monk because you actually need to time your setup outside of LB one-shots, just feels very unfun though. They could potentially remove Phantom Rush from the main combo and have it combo out of Enlightenment instead but I'm not sure about that either.
I was getting run down and repeatedly chunked for like 40% of my hp at a time from NINs last night without it being a stealth ambush I want to note. I dont know what happened skillwise but the utter meme that was NIN in gold and below is gone and now I wish I had pregame bans for them in Plat+ lol. The difference between skill floor and ceiling on NIN seems to be one of the wider gulfs.So many people listing NIN as SSS tier but you hardly see any NIN at higher levels.
I wonder why is that, is it because a game is usually over in the 30 seconds it takes to get your burst back?
Who knows! Best of luck to you my fellow Hokages. Hope you don't give up on this job for the flavour of the month after trying it.
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