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  1. #1
    Player
    Taliriah's Avatar
    Join Date
    Jun 2021
    Posts
    334
    Character
    Makoto Hinata
    World
    Louisoix
    Main Class
    Viper Lv 100
    Quote Originally Posted by Hysorn View Post
    Heavy agree, LBs in general need some massive audio and visual cue IMO.
    Marksman's spite, the biggest single target damage pvp ability, feels super underwhelming to use because it either doesn't make any sound or something so quiet and unremarkable that you don't know if the guy died other than looking at their health bar. The fact that I can't even remember whether it makes a sound at all is pretty telling.

    In general a lot of abilities are lacking good sound feedback. I find myself having to look at my bar to check whether they went on CD to know if they went off. There should be a loud and clear audio feedback when you use an ability and it connects. It doesn't necessarily need to be heard by other players to avoid making things too noisy but the person using the ability needs to hear it clearly.
    (2)

  2. #2
    Player
    Tobias_Azuryon's Avatar
    Join Date
    Jun 2017
    Posts
    204
    Character
    Tobias Azuryon
    World
    Maduin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Hysorn View Post
    Also, I feel your pain, I really wanted to play DRK but it's so useless compared to WAR in almost every way
    -Laughs in GNB- But no seriously -fist bump- we suffer together fellow tank lover.


    Quote Originally Posted by Taliriah View Post
    There should be a loud and clear audio feedback when you use an ability and it connects.
    Agreed. I have to turn effects to limited to make sense of what I'm seeing (And even then it's rough) so the lack of a proper audio queue means sometimes I'm just dead and or killed someone and don't know how/why.

    But they can play the loud THUD of a potato sack hitting the floor in my ears everytime a party member dies across the map for rushing the point 1v5 though lmao

    Quote Originally Posted by benwithvees View Post
    Imagine in Overwatch - DVA ultimate with no voice queue and silently wipes teams. That's pretty much every LB in this game now.
    My guess is they thought the LB gauge displaying full next to the party member name would be enough but I basically go "Wait I'm the only one on the point and it stopped moving. Wait is the DRG alive? Where is their marker I can't find it?" -dead-

    While I enjoy that you can apply pressure to the crystal but it's rough to not even be able to see or know when you're going to get nuked like with Bahamut from SMN.
    (1)

  3. #3
    Player
    benwithvees's Avatar
    Join Date
    Sep 2013
    Posts
    33
    Character
    Djent Veilphery
    World
    Faerie
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Tobias_Azuryon View Post
    -


    My guess is they thought the LB gauge displaying full next to the party member name would be enough but I basically go "Wait I'm the only one on the point and it stopped moving. Wait is the DRG alive? Where is their marker I can't find it?" -dead-

    While I enjoy that you can apply pressure to the crystal but it's rough to not even be able to see or know when you're going to get nuked like with Bahamut from SMN.
    Yeah I'm DRG and I even find that annoying. DRG's are mobile so sometimes i think they Elusive Jumped somewhere or High Jumped to another target. But nope, they're just in the air
    (1)

  4. #4
    Player
    Brownondorf's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    285
    Character
    Katuchi La-chancla
    World
    Moogle
    Main Class
    Bard Lv 90
    they absolutely have to rework it otherwise once people have their reward and garo stuff, they will leave en masse.
    Far too much spammable crowd control abilities + insta kill + overpowered/underpowered classes = not good
    People currently play it a lot only for the "feast" rewards but i'm sure if nothing is done the queue times are going to increase a lot.
    (0)