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  1. #1
    Player
    Edgecrusher's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    86
    Character
    Galvadan Edgecrusher
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Matsume View Post
    You just haven't figured out how to get 320 Seals from Caravan Escorts yet.
    I would get about 200 max...with no loss of cargo...if 320 is the max ammount cool, i just never got it. I'm just saying perhaps instead of the seals from the run just a item that you can stack from multiple runs...that you can turn in. Your getting the seals either way so why not just make it, an item that can be turned in after having a certian number of them? I don't see an issue with that.
    (0)

  2. #2
    Player
    Matsume's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Edgecrusher View Post
    I would get about 200 max...with no loss of cargo...if 320 is the max ammount cool, i just never got it. I'm just saying perhaps instead of the seals from the run just a item that you can stack from multiple runs...that you can turn in. Your getting the seals either way so why not just make it, an item that can be turned in after having a certian number of them? I don't see an issue with that.
    Because SE wants to give the game a more live feel by having you drop off the armor you just got at your local Grand Company lodge in exchange for seals. Otherwise players, if not bots, would just farm stacks of these U/U items and amass seals.

    This seems like the reason for only making U/U gear dropped by NMs and coffers part of expeditionary missions. You are limited in a way by the fact that gear doesnt stack. What you are looking for is a stackable item that drops from an NM/coffer that you can turn in for seals. That exists in the form of Supply and Provisioning missions. But because these are stackable and can be turned in by the 1000s means the GC is offering few seals per item.

    The way the system i sbuilt now is basically, stackable (supply and provisions) items get few seals per item, non stackable items (expeditionary) net you lots of seals but you can only get one of each, thus only a few per dungeon. All things considered this is fair. The crafters, gatherers, and battle classes all have their fair share of ways to earn GC seals.

    I would mainly just like to see outdated and outleveled GC gear refundable for a fraction of their original cost if not by expeditionary missions then by another new quest.
    (0)