What Yoshi P wants is not in line with the reality of the severe supply shortage especially on NA servers.
Even on Balmung, having owned houses in all residential areas, I barely saw my neighbours. Maybe twice a year.
The neighbourhood feel is nice in theory but in practice with increasing server populations it results in atrocious access to the majority of the playerbase for ward housing.
Limited ward housing consumes more server resources as the ward houses are always partially loaded.2. Instanced Housing
So many people just don't get it. There is an instance server. It governs all the current housing interiors, probably each of the housing wards, every apartment interior, every dungeon, raid, trial, the Firmament's DoL gathering area, the Ocean fishing boats, and any other case of something that is instanced, is run on these servers.
You think you can add the stress of thousands and thousands of housing interiors onto this without crashing the entire game?
Everyone keeps screaming instanced housing, without realizing just what it would take to deliver that. They'd need to add new servers for every world, just to handle the strain, and that means sub prices would go up to cover it all.
And SE's solution so far has been to add even more wards (new servers or reallocating existing server resources) thus increasing the server stress even further.
But yet you think fully instanced housing would cause more server stress than limited ward housing?



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