Quote Originally Posted by NotReallyMistral View Post
I'd have to disagree with guren and senei. There was another sam thread (two of them actually) that proposed a much better and simpler solution that keeps it working as is while reducing button bloat and wouldn't be as hard for devs to even implent. It was to use ikishoten to trigger a buff that would change kyuten/shinten to guren/senei respectively. We already get ikishoten before guren/senei plus all these skills have the same cd.

Using this line of thought, it would make even more sense to have ogi namikiri require ikishoten to activate but instead of its own button, have ikishoten change into ogi namikiri instead. This is a common request from many threads I've read though personally, I think it's a bad idea to have ikishoten and ogi as same button for the fact that ikishoten cd won't start until ogi namikiri and kaeshi namikiri were used.

With shoha, i think it would be better if it just got upgraded into shoha 2 instead of having separate button but make it have degrading damage the farther they are like how guren already works.

Also, tenka goken, it's universally hatred. Even funnier is that apparently JP players mock the skill since tenka goken means five swords and were apparently shooting it out of our ass now lol.
the trouble of tenka is the animation that don't make sense mostly. if the sam had jumped for make the attack hit the ground before split into a circle it will look less stupid.

for guren/seinen like said in the other post, make it when you use ikishoten shinten and kyuten become seinen and guren will be smarter and feel better.
for shoha honestly i prefer keep them different one for aoe and one for mono target i feel better to have the choice.

that said most of the change was surely means to come sooner but was delayed and decided to arrive there while not finishing the stuff needed for make it better.

change needed:
- switch the increase of potency from the combo to the iaijutsu for make them the true goal of our sam and the main tool, the combo are a means to reach the iaijutsu. it must feel rewarding to use it....
- ikishoten become ogi when used + shinten and kyuten become seinen and guren. reducing reducing 3 button. woot!
- kaiten, honestly i can understand why people complain but i feel they need to work more on this skill... i know why they did remove it, mostly because it something that can be replaced by a balance of potency! the skill by itself outside of the animation don't bring this much in terms of gameplay. however i feel it was an error to remove it without giving something else... and the removal was not needed before the next expansion, because right now we spam shinten to the point where it become a bother and break the flow of the job.

right now the jobs have trouble with the rythm and the identity. they need to adress this before do anything else or they will make people really quit the jobs and not because it weak but because it feel bad and underwhelming to play it!