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  1. #1
    Player
    ZJyn's Avatar
    Join Date
    Jun 2017
    Posts
    32
    Character
    Zahn Rha
    World
    Mateus
    Main Class
    Ninja Lv 100

    Instanced housing is a necessity when demand is this high

    The amount of money that Square has spent on Bandaid fixes at this point has to be astronomical. Massively expanding wards has upfront hardware costs to keep these persistent housing districts up and running at all times. A lottery system was engineering time spent by developers, coders, and the UI team.

    But... adding in an entirely new housing district only gives you 1000 or so houses, in a game that has exploded in popularity. The lottery system, in many cases for older housing districts, presented an 0.5% chance to win a home.

    Both cost money and have costed money. Both cost and have costed development time. Both end up only applying a bandaid to the problem.

    I struggle to think about why we haven't gotten instancing yet for the housing system. To my knowledge, aside from sandbox games where you're meant to compete for land, I don't know of a major MMO that has implemented a housing system and not had it instanced so everyone can have one. Heck, even EverQuest II had one back in 2004, and they were running on their own internal data centers in San Diego. Their system is also much more robust than Final Fantasies. That was coming on 20 years ago.

    Major counterpoints i've already heard are:

    1.) It is server intensive: I'm not sure I buy this, unless the netcode is just.. wonky. Again, a ten year old game managed this. Elder Scrolls Online manages this and lets your character own every house in the game. I'm not even suggesting you go that far. One instanced house per character shouldn't bloat the server's database too much, right?

    2.) It hampers community interaction. And... eh... go to a housing ward, and I don't see neighbors talking to neighbors, people hanging out like a true "neighborhood" would allow. Their FC's will sometimes come out to the market board together, but that's non-inclusive interaction. Finding and visiting other houses to look around is also doable with instancing.

    So.... why are we still here? Why have we not seen a reliable fix to this done? Why is anything other than a realistic, long term solution to what is coming on a ten year problem being green lit by management at CBU3? I'm genuinely curious.
    (64)

  2. #2
    Player
    Demetri_Delethorn's Avatar
    Join Date
    May 2014
    Location
    Eulmore
    Posts
    214
    Character
    Limited Edition
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    I prefer physical neighborhoods tbh. Instanced housing would make the game feel even more single-player-ish than it already does.
    (16)
    ______________________________________________

    WHM Main - WAR Secondary
    Why do people come up with arbitrary and fake complaints to fuel problems that don't exist?

  3. #3
    Player
    Lily_Skye's Avatar
    Join Date
    Oct 2019
    Posts
    295
    Character
    Lily Sky
    World
    Lamia
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Demetri_Delethorn View Post
    I prefer physical neighborhoods tbh. Instanced housing would make the game feel even more single-player-ish than it already does.
    or just make some wards instanced
    (11)

  4. #4
    Player
    CoolCat's Avatar
    Join Date
    Aug 2013
    Posts
    126
    Character
    Cocoon Ravi
    World
    Behemoth
    Main Class
    Armorer Lv 90
    Yea instance will be great, others want the neighborhoods. Sure you can be the ones to bid for those if you want. I rather just have instance, single player feel whatever. Just want a house is all.
    (13)

  5. #5
    Player
    ZedxKayn's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    719
    Character
    Capybara Friend
    World
    Excalibur
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Demetri_Delethorn View Post
    I prefer physical neighborhoods tbh. Instanced housing would make the game feel even more single-player-ish than it already does.
    It wouldn't, quite the opposite, if the entrance to a given house is somewhere in the overworld or in a city, it'd be bustling.
    (16)

  6. #6
    Player
    Misplaced_Marbles's Avatar
    Join Date
    Jun 2021
    Posts
    469
    Character
    Violent Saviour
    World
    Omega
    Main Class
    Monk Lv 90
    Quote Originally Posted by Demetri_Delethorn View Post
    I prefer physical neighborhoods tbh. Instanced housing would make the game feel even more single-player-ish than it already does.
    I'm sure you knew this was coming, but anyway, it's not much of a neighbourhood if it's a "neighbourhood" of one. Doesn't matter if it's a single person or FC, the neighbourhood is a lie.
    (27)

  7. #7
    Player Necrotica's Avatar
    Join Date
    Jul 2019
    Posts
    619
    Character
    Dolly Derringer
    World
    Jenova
    Main Class
    White Mage Lv 90
    They already made instanced housing with apartments. So I do not want to hear a single excuse about how they can't do it for x reason. You can do it cause you already did do it.

    Now make the apartments have options to be medium or large sized exactly as the houses are.

    The only reason not do so is because of some nonsense vision you have of what you wanted. But what you wanted doesn't even work.

    You want a whole neighborhood full of people?

    WE CAN'T EVEN LOAD THAT MANY PEOPLE ON THE SCREEN AT ONCE!
    (23)

  8. #8
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    People have been asking for instanced housing since wards were first implemented. Its definitely not going to happen at this point.
    (5)

  9. #9
    Player
    MsQi's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    2,156
    Character
    X'lota Qi
    World
    Lamia
    Main Class
    Bard Lv 100
    Quote Originally Posted by Demetri_Delethorn View Post
    I prefer physical neighborhoods tbh. Instanced housing would make the game feel even more single-player-ish than it already does.
    Housing wards are the deadest zones in the game. Of the time people spend with their houses most of it is spent inside, which is instanced.
    (44)
    "A good RPG needs a healthy dose of imbalance."
    https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A

  10. #10
    Player
    Avoidy's Avatar
    Join Date
    Jun 2020
    Posts
    1,273
    Character
    Chadhadai Oronir
    World
    Balmung
    Main Class
    Ninja Lv 83
    Quote Originally Posted by MsQi View Post
    Housing wards are the deadest zones in the game. Of the time people spend with their houses most of it is spent inside, which is instanced.
    This. People are out here like "I wanna keep the neighborhood feel" and then they idle 95% of the time in Limsa/Balmung uldah and only return to their neighborhood to straight up hide in their house and never speak to their neighbors. Or better still, they'll complain because their neighbor dared to build a paissa house. But the moment someone without a house wishes for instanced housing so they can just decorate and garden in peace, these homeowners who never utilize their neighborhood do this weird 180 and suddenly care about preserving the integrity of a zone they're never even in. I stand around in my FC house's front yard and visit the nearby marketboard constantly and at best I'll see like one other guy zipping by on a mount. That's it. This "bastion of community" is the argument players use for why instanced housing would be a bad thing. I can accept "server limitations," but I cannot accept "muh neighborhood" when they're literally the deadest zones in the entire game.
    (50)

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