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  1. #61
    Player
    Smork's Avatar
    Join Date
    Dec 2018
    Posts
    3
    Character
    Johanna Anat
    World
    Mateus
    Main Class
    Samurai Lv 90
    Customizable PVP HUD elements would be greatly appreciated. Not being able to move my team list or enemy team list is frustrating. I would also love additional options added to tab targeting such as an option to not target enemies that are out of LoS or enemies that are more that a certain distance away.
    (0)

  2. #62
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    847
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    Quote Originally Posted by Smork View Post
    Not being able to move my team list or enemy team list is frustrating.
    Isn't this possible? When in CC and in the HUD menu (might also work in the wolves den but then you won't be able to actually see it), click the button that says 'Duty' and it will highlight stuff like the party list.
    (3)

  3. #63
    Player
    Nanne's Avatar
    Join Date
    Nov 2018
    Posts
    454
    Character
    Piush Stumbleine
    World
    Shiva
    Main Class
    Gladiator Lv 90
    When the wind starts in Cloud Nine map you can be the only person on the feather spot and still miss it while going through it because of server ticks not registering it How random getting the feather feels it is almost better just to use Guard every time instead gamble for it so hopefully they could make it more consistent? (EDIT: Might be going through it when having full LB bar )
    (4)
    Last edited by Nanne; 04-15-2022 at 10:43 PM.

  4. 04-15-2022 11:47 PM

  5. #64
    Player
    Wyssahtyn's Avatar
    Join Date
    May 2017
    Posts
    874
    Character
    Saika Kinoshita
    World
    Mateus
    Main Class
    Rogue Lv 53
    SMN could use some manner of friend or foe indicator for their Slipstream AoE
    (2)

  6. #65
    Player
    Vatom's Avatar
    Join Date
    May 2020
    Posts
    548
    Character
    Vatom Basilisk
    World
    Midgardsormr
    Main Class
    Samurai Lv 100
    Visible barriers plz
    (0)
    Free the Glam!, Duel Pistols (Gunner)?

  7. #66
    Player
    Crossu's Avatar
    Join Date
    Dec 2016
    Location
    Limsa Lominsa
    Posts
    35
    Character
    Cross Schnee
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Please gives us a death log where we see how long we stayed stunned what killed us and things like that (League of Legends death cam)
    (1)

  8. #67
    Player
    SylviaCrystal's Avatar
    Join Date
    Feb 2022
    Posts
    23
    Character
    Sylvia Crystal
    World
    Behemoth
    Main Class
    Black Mage Lv 90
    I'm not sure what I'm supposed to do as a DRK in Frontline. It seems balanced around pulling people in with Salted Earth and hoping for the rare occasion that your team will follow through (most times they don't).

    I don't have any ranged options outside of Shadowbringer, which is only 10y. I don't have any actions that stun, so people just walk away from my SE. Most of the time I see myself stalling and waiting for my LB bar to fill up so I can use Eventide. If I dare to jump in with Plunge to use SE I just get stunlocked to death by 7 White Mages, even with Purify.
    (0)

  9. #68
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Not sure why they are not setting role limits in Crystaline conflict, but they really should still be adhering to a specific role mix. It would help hedge things in case there is a balance issue between roles, like tank roles suddenly become way more dominant due to some imbalance so suddenly everyone is queuing in casual as a tank. And yeah, the role skill imbalance is pretty bad. I don't see how they make PvP enjoyable without everyone having some kind of ability that does each of the major required tasks since no one can really "group" for content. If they try for the MOBA type of gameplay, it would just fall flat on it's face due to the extreme differences in party makeup.
    (0)

  10. #69
    Player
    OinOdin's Avatar
    Join Date
    Aug 2014
    Posts
    19
    Character
    Oin Walker
    World
    Ragnarok
    Main Class
    Warrior Lv 90
    Please add new UI elements into Frontline similar to the ones in CC. This there would be nice :
    1. nice transparent minimap
    2. BIG Scoreboard with clearly readable state of the game
    3. timers till the next objectives (maybe, maybe not)
    (1)

  11. #70
    Player
    Bureda's Avatar
    Join Date
    Jan 2022
    Posts
    270
    Character
    Bureda Ghodhand
    World
    Phoenix
    Main Class
    Rogue Lv 100
    I want devs to stop self inserting themselves into jobs.

    There's no reason a Samurai should be tankier than a tank, have more mitigation that a shield healer, have more damage than a black mage on a much shorter cooldown, have such a overloaded move like Chitin and have more CC than someone that needs it like BLM or SMN.

    Red Mages hit like a nuclear weapon. I am pretty sure this wasn't tested and it's some Alisaie fan fiction.

    I like the mechanic of RDM and NIN, where you have on the fly options to be offensive or defensive. I hope this is also passed on to support jobs like healers. It's very satisfying when you stall because of a decision like that for a good game outcome or get punished for being greedy.

    Support jobs like DNC don't feel satisfying, they need to bring a team wide buff if you want to keep them sub-par.

    People already rage quitting at first wipe. I hope there's a punish mechanic for this in the future.
    (0)

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