Quote Originally Posted by Felis-Silvertis View Post
I want to dispel some myths the younger players might have about the "MMOs of eld" that I see popping in this thread.

The content in the older MMOs wasn't designed for group gameplay to "encourage/force interactions" - it was designed around the group gameplay because majority people were already playing in groups.
Content in older MMOs like EverQuest was designed around forcing group interactions because it was impossible to do solo outside of special cases on one or two classes and even then only limited types of content. So MMOs got the reputation that you had to group with others to play them and that was the "right" way they should be played. Not to mention there was no appreciable solo or group content really outside of massive amounts of grinding and they were all about raiding, which required group gameplay.