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  1. #51
    Player
    MellowMink's Avatar
    Join Date
    Sep 2021
    Location
    Limsa Lominsa
    Posts
    640
    Character
    Mello Minkus
    World
    Faerie
    Main Class
    Summoner Lv 90
    I don’t wear any capes where my Hrothgar tail clips through unnaturally; it’s super distracting and weird, so I would really like more cape options that hide or otherwise push down my tail.
    (0)

  2. #52
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,562
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by CaptainLagbeard View Post
    While a Cape toggle would be one thing, it's not entirely unique to capes where the tails look bad. Tails clipping through longer coats, and certain robes also look rather lazily designed. Because of that, I think a tail toggle would make more sense, since with it they don't have to go around and design armors with tailed races in mind, or make a second unique model of armors for them...
    Many coats have slight adjustments for tailed races, where there's a tie-off for the hole or such there.
    While doesn't stop clipping in general, at least it's something they've taken notice of.

    Considering they have multiple races with a tail they shouldn't have a "tail toggle", they should just do their job and properly model outfits.
    (5)

    http://king.canadane.com

  3. #53
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Canadane View Post
    Considering they have multiple races with a tail they shouldn't have a "tail toggle", they should just do their job and properly model outfits.
    (2)
    WHM | RDM | DNC

  4. #54
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,449
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Canadane View Post
    Considering they have multiple races with a tail they shouldn't have a "tail toggle", they should just do their job and properly model outfits.
    I mean, we can say that about races with non-standard ear placement too, but Miqo'te, Elezen, and Lalafell ears have been getting ignored for a while now, not to mention Viera and Hrothgar, so at this point the simplest answer is all we can really try to expect.
    (0)

  5. #55
    Player
    Arzalis's Avatar
    Join Date
    Aug 2013
    Posts
    413
    Character
    Kemi Epoc
    World
    Balmung
    Main Class
    Machinist Lv 82
    Quote Originally Posted by Canadane View Post
    Many coats have slight adjustments for tailed races, where there's a tie-off for the hole or such there.
    While doesn't stop clipping in general, at least it's something they've taken notice of.

    Considering they have multiple races with a tail they shouldn't have a "tail toggle", they should just do their job and properly model outfits.
    Those armors were made before ShB. After ShB they stopped giving those races any special considerations for whatever reason.
    (0)

  6. 04-11-2022 07:40 AM

  7. #56
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,193
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Arzalis View Post
    Multiple dye channels really isn't more graphically intensive than a single one
    I don't think the issue is graphical intensity but the amount of data attached to the character. If every gear piece has a second dye channel then the server needs to be telling you that extra piece of information for every item worn by every character nearby.

    If the reason we can't get any more character customisation settings is because of the amount of data it would need to transmit, then we wouldn't get additional dye channels for the same reason.
    (0)

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