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  1. #1
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,204
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    This is, first and foremost, in Yoshi-P's own words, "a numbered Final Fantasy". That makes it a game whose primary goal is to tell a story, and there are Final Fantasy fans both new and old who want to play it for that story. So do I begrudge a developer, whose lifelong dream has been to tell a story in one of Square's flagship RPGs, for taking steps to make sure more people can enjoy that story, even people who don't want to take what they might perceive as a gamble by subjecting themselves to unpredictable social experiences? Not at all.
    (26)

  2. #2
    Player IdowhatIwant's Avatar
    Join Date
    May 2020
    Posts
    934
    Character
    Jimbo Jimbo
    World
    Gilgamesh
    Main Class
    Summoner Lv 91
    Quote Originally Posted by Rongway View Post
    This is, first and foremost, in Yoshi-P's own words, "a numbered Final Fantasy". That makes it a game whose primary goal is to tell a story, and there are Final Fantasy fans both new and old who want to play it for that story. So do I begrudge a developer, whose lifelong dream has been to tell a story in one of Square's flagship RPGs, for taking steps to make sure more people can enjoy that story, even people who don't want to take what they might perceive as a gamble by subjecting themselves to unpredictable social experiences? Not at all.
    That is kind of a poor excuse.

    FFXI, was a MMO and a numbered Final Fantasy game. It did not go through the same length of game play changes to make it more of a single player experience as far as I am aware. They added the trust system to allow you to solo most of the games content which there is nothing wrong with, as long as you are not ruining other players experience by changing the game play. But I have not played the game in a long time and there may be other people that could shine a better light on how FFXI made the game more solo friendly.

    Also Yoshi P is working on FFXVI so that's 2 flagship RPGs he can practice his single player mechanics there.

    But once again, I doubt they have any say on making a single player experience in the game, but I do feel they can go about it in various ways that would be least impactful to the current player base.
    (18)

  3. #3
    Player
    Kyuuen's Avatar
    Join Date
    Jun 2012
    Posts
    725
    Character
    Kyuuen Queles
    World
    Midgardsormr
    Main Class
    Dancer Lv 90
    Quote Originally Posted by IdowhatIwant View Post
    That is kind of a poor excuse.

    FFXI, was a MMO and a numbered Final Fantasy game. It did not go through the same length of game play changes to make it more of a single player experience as far as I am aware. They added the trust system to allow you to solo most of the games content which there is nothing wrong with, as long as you are not ruining other players experience by changing the game play. But I have not played the game in a long time and there may be other people that could shine a better light on how FFXI made the game more solo friendly.

    Also Yoshi P is working on FFXVI so that's 2 flagship RPGs he can practice his single player mechanics there.

    But once again, I doubt they have any say on making a single player experience in the game, but I do feel they can go about it in various ways that would be least impactful to the current player base.
    As far as XI goes, you are unawares then. As XI is where the trust system comes from, moreover if I'm not mistaken (if anyone knows better by all means correct me) the trust system in XI is used in open world content, but XI open world content is built differently from XIV's and XI since it's heyday has long since become far more solo friendly from my understanding.
    (4)

  4. #4
    Player
    sagacious's Avatar
    Join Date
    Apr 2022
    Location
    Ravana-gridania
    Posts
    647
    Character
    Sage Cologne
    World
    Ravana
    Main Class
    Culinarian Lv 100
    Quote Originally Posted by Rongway View Post
    This is, first and foremost, in Yoshi-P's own words, "a numbered Final Fantasy". That makes it a game whose primary goal is to tell a story, and there are Final Fantasy fans both new and old who want to play it for that story. So do I begrudge a developer, whose lifelong dream has been to tell a story in one of Square's flagship RPGs, for taking steps to make sure more people can enjoy that story, even people who don't want to take what they might perceive as a gamble by subjecting themselves to unpredictable social experiences? Not at all.
    I agree with you the story is the game and I loved every moment, but the crafting noises I cannot take and as soon as I hear them I leave. Yes I can turn off the special effects but I have to do that every time I see someone crafting. My ears simply cannot take the punishment and id rather be alone.
    (0)
    sagacious

  5. #5
    Player
    Anemic's Avatar
    Join Date
    Dec 2021
    Posts
    34
    Character
    Ane Nemic
    World
    Sargatanas
    Main Class
    Dancer Lv 90
    Quote Originally Posted by sagacious View Post
    I agree with you the story is the game and I loved every moment, but the crafting noises I cannot take and as soon as I hear them I leave. Yes I can turn off the special effects but I have to do that every time I see someone crafting. My ears simply cannot take the punishment and id rather be alone.
    As a max crafter, lately I have been feeling this way about hearing those noises. I tend to just leave the area But this is a ME problem and I know that.
    (1)