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  1. #1
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Frankly I don't want to explain, because you could simply read the dozen or so threads already doing just that

    If Kaiten has no impact then Shinten doesn't either. Then Senei doesn't, nor Shoha, or Third Eye, Ikishoten, etc. If you can't see the problem with this reductionist mentality then I don't know what else to say to you. It leads to a slippery slope of everything else eventually being useless because you can always just roll the potency of a skill somewhere else.
    (13)

  2. #2
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by VentVanitas View Post
    Frankly I don't want to explain, because you could simply read the dozen or so threads already doing just that

    If Kaiten has no impact then Shinten doesn't either. Then Senei doesn't, nor Shoha, or Third Eye, Ikishoten, etc. If you can't see the problem with this reductionist mentality then I don't know what else to say to you. It leads to a slippery slope of everything else eventually being useless because you can always just roll the potency of a skill somewhere else.
    aka: Healer DPS in a nutshell.
    (8)
    Petition Thread for "Playable Loporrits": https://forum.square-enix.com/ffxiv/threads/436512-Make-them-Playable-You-Cowards
    Are You Happy with the Endwalker Healer Reveal? - Poll: https://strawpoll.vote/polls/2e6mxhnx/vote - Thread: https://forum.square-enix.com/ffxiv/threads/443437-Poll-Are-You-Happy-with-the-Healer-Kit-Reveal-for-Endwalker

    Mechanics are Aesthetics. Graphics don't make interesting gameplay.

  3. #3
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by VentVanitas View Post
    Frankly I don't want to explain, because you could simply read the dozen or so threads already doing just that

    If Kaiten has no impact then Shinten doesn't either. Then Senei doesn't, nor Shoha, or Third Eye, Ikishoten, etc. If you can't see the problem with this reductionist mentality then I don't know what else to say to you. It leads to a slippery slope of everything else eventually being useless because you can always just roll the potency of a skill somewhere else.
    *sighs* thanks for proving my point.
    shinten: ogs skill you can weave between skill for add damage deal directly.
    shoha: every 3 iaijutsu give another skill for .... add damage deal directly enforcing more the fact that iaijutsu is a core mechanic.
    third eye: one of the rare survival tool of our kit... reduction of 10% of damage taken. i regret the loose of other skill tie to it more than you can think.
    ikishoten: give us kenki used for shinten (from the next patch) and allows us to use ogi skill.

    kaiten: increase the potency of 50% for the next skill. not for a period of time like some other buff... no just the next skill used. the cost did lead to be used mostly for iaijutsu technic... in the end if you simply increase the iaijutsu potency you will get the same effect.

    and you seems to miss my point, i know they will get ride of skill, we can't stop this fact, it did begin with shadowbringer and i'm sure the next expansion will continue. but at choose between a skill that can be replace by a potency increase and a skill that add tool to our kit i prefer they get ride of kaiten instead to get ride of our self healing from third eyes by example.

    i'm against the oversimplification of a class... but we can't stop them, it already did start and honestly like i have said i play the devil's advocate here... i simply choose the lesser hell instead to loose some skill that give diversity to our toolkit.

    ps: plus this post has vocation to make post different instead to tell them:"don't remove kaiten" i want to tell them:"ok you did remove kaiten, but i hope it's for add something later"
    it's different action. instead to throw a tantrums i'm simply acting more mature and pointing that it's cool to remove skill but i hope they will work on making kenki something more engaging!

    pss: naturally i will be extremely carefull and wait to see the increase of potency... because no one have come and said: "hey they add auto crit and remove kaiten, i hope we will not get nerfed behind in the increase of potency"

    Quote Originally Posted by Doragan View Post
    No. No one asked.
    did we ask for the change of third eyes mechanic, never... we never ask for change sadly we simply point out bad like hagakure that was put back, not because player did complain about the fact to remove it... but because player did point out it was not possible to get ride of sen when a mechanic stop our cycle leading to trouble with cycle and making the whole thing ankward. sadly it will not happend with kaiten...
    (0)
    Last edited by silentwindfr; 04-07-2022 at 06:22 PM.

  4. #4
    Player
    YukiB's Avatar
    Join Date
    Apr 2022
    Posts
    165
    Character
    Yuki Bajhiri
    World
    Lamia
    Main Class
    Samurai Lv 90
    Quote Originally Posted by silentwindfr View Post
    because soo far the truth is the removal of kaiten will have no impact on us. only remove one button... that can be replace by a potency change.
    All of our other oGCDs can be replaced with a potency change too. It sure would be boring, though. Every oGCD removed for "action bloat" leads to more boring gameplay, just like it's going to be without Kaiten.

    Quote Originally Posted by silentwindfr View Post
    shinten: ogs skill you can weave between skill for add damage deal directly.
    Shinten's direct damage can be replaced with a potency increase on our GCDs equal to Shinten's potency divided by its cost in kenki, multiplied by how much kenki the GCD generates. So 54, 108, and 162 depending on the GCD. Round up or down for pretty numbers.

    Quote Originally Posted by silentwindfr View Post
    shoha: every 3 iaijutsu give another skill for .... add damage deal directly enforcing more the fact that iaijutsu is a core mechanic.
    Shoha's direct damage can be replaced with a potency increase on our iaijutsu and Ogi Namikiri equal to Shoha's potency divided by 3 (adjusted appropriately for the guaranteed crit).

    Quote Originally Posted by silentwindfr View Post
    ikishoten: give us kenki used for shinten (from the next patch) and allows us to use ogi skill.
    Ogi Namikiri can be turned into a 120s cooldown. Then Ikishoten can be removed, and the potency from the extra Shinten and Senei added into Ogi Namikiri's potency.

    So why are you fine with removing Kaiten, but think all the rest of this stuff is vital? I'm especially confused as to why you think Shinten is more valuable than Kaiten, since it doesn't interact in any way with iaijutsu.
    (2)