Quote Originally Posted by Theodric View Post
Yes, you've made a number of posts expressing such 'concern' from what I recall. I'd be more worried about those who can't grasp that none of the characters are actually real and are simply pixels on a screen designed to entertain us at the end of the day. Just because someone joins the Dark Brotherhood in an Elder Scrolls game that doesn't suddenly make them a mass murderer after all. Though in my experience, those who express concern over someone's stability in regards to a video game simply aren't coming to a debate in good faith.
Yet there's hundreds of posts of people losing their minds that Venat did this or we did that. I'm not saying you have to like what she, but some here make me think they think they actually live in XIV.

Quote Originally Posted by Theodric View Post
As for the Unsundered world continuing to exist? Well, Shadowbringers already established the existence of alternate universes to justify G'raha Tia's continued existence. The writers may not have gone with the same approach for the Ancients though it's not like it would have been impossible for them to have come up with a way to do so.
Then it's a shame they didn't. But it would lessen the impact of their tragedy if they were somehow just fine somewhere else. They did that enough with everyone else, I don't want this game becoming like Kingdom Hearts. Hell, Emet even looks like Xehanort in Elpis.

Quote Originally Posted by Theodric View Post
We can also look at the single player games and note that the draw for many lies not only in the story of the protagonists but that of the antagonists. A one sided approach where the protagonists gain everything and the antagonists lose everything isn't what a lot of us enjoy...nor was it ever the core premise of FFXIV back when it first launched.
Hence why what happened with Elpis is a tragedy. When I got to Amaurot, and even when I go back there, it was like reaching a certain location in Xenoblade 1: haunting. That there were even quests to do for these effectively ghosts made it worse. TBH, I still have other ideas on what the sound should have been. And while I'm not entirely against Meteion, there was still more I think they should have done, but they'll all be from other games I can't talk about without spoiling, and require rewrite after rewrite of XIV as a whole. If the game was a single player game from the start and not an mmo, I think it would have been the best Final Fantasy they've ever made.