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  1. #221
    Player
    Raoabolic's Avatar
    Join Date
    Nov 2016
    Location
    Bastok
    Posts
    2,119
    Character
    Raogrimm Ironfist
    World
    Coeurl
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Arazehl View Post
    EQ2 housing was terrible in many respects. Sure you had more ways to customize and unlimited use of the number of housing items, but because of that, the lag and load times were horrible. Each instance was huge and players would fill them to the brim with decorations, but at the same time you could feel the pull on the servers engines inside the instance as well as outside. There was no limit restrictions in place and also no limit set on how many you owned or what you could put in them. I would never want something like EQ2 had, because it was way too overboard and cause it's own set of issues. I know because I was a player and a Senior Guide for the game for years.
    So the system was bad because your computer lagged? That's an odd reason to denounce a housing system that lets you do whatever you want with your housing items. Speaking of which, EQ2 lets you mount your relic weapons on the wall if you were not using them, that's an amazing way to keep your older relics somewhat relevant.
    (1)

  2. #222
    Player
    Arzalis's Avatar
    Join Date
    Aug 2013
    Posts
    413
    Character
    Kemi Epoc
    World
    Balmung
    Main Class
    Machinist Lv 82
    Quote Originally Posted by Divinemights View Post
    Do course housing isn’t going to be an issue for them because they barely has ability to sustain enough subscription to even keep the game alive.
    Once player population reach a certain threshold, they too is going to have issue
    More players means more money for more hardware. That's quite literally one of the purposes of a subscription fee. So this isn't really a good argument.

    If they choose to not use those funds to support the infrastructure and backend changes for a growing playerbase then that is rightfully deserving of criticism.

    This is objectively what they have done for things like housing.
    (4)
    Last edited by Arzalis; 04-07-2022 at 04:38 AM.

  3. #223
    Player
    Arazehl's Avatar
    Join Date
    Dec 2015
    Posts
    681
    Character
    Julianna Arrisit
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Raoabolic View Post
    So the system was bad because your computer lagged? That's an odd reason to denounce a housing system that lets you do whatever you want with your housing items. Speaking of which, EQ2 lets you mount your relic weapons on the wall if you were not using them, that's an amazing way to keep your older relics somewhat relevant.
    Nah most everyone lagged, not just me. It was the #1 gripe when zoning into a city or just going to look at players housing designs. People who got killed in the city of an opposing faction (race) they blame the lag all the time. hehe Load times for those specific areas were horrific.

    Yeah relics could be mounted as a wall item which was cool and your collection of cloaks could be displayed on mannequins. What I did like a lot was you could place NPC's in your house, pose them and they'd actually talked to you in greeting. Also you had more placement tools, not only could you rotate, but you could set an item at any height, turn it diagonally and no restriction on surface placement. You could have a market board and mailbox inside your house as well. Those are the things I really liked about EQ housing.
    (1)

  4. #224
    Player
    Starshower's Avatar
    Join Date
    Aug 2020
    Posts
    384
    Character
    Ares Stardust
    World
    Behemoth
    Main Class
    Gunbreaker Lv 90
    I think relocation should still be in the game. The same number of plots would be available. With this new system, you can't really get the plot you want. You have no choice really. A month from now, whichever random house is free is the one you'll get your one chance of getting. It could be any house in any district. You won't be able to choose or seek your dream plot. If you get an ugly one just to have a house you won't get a chance to upgrade to a better house in a plot you like. That is going to be the future of housing, and it will suck. With the old system, the ones that wanted a specific house the most could get it (like logging in right as the new wards were added and rushing to your dream plot, or buying from another player if you were wealthy). Now you'll never have your dream plot. I got mine already. In this new system I'd never have the chance.
    (4)

  5. #225
    Player
    DragonFlyy's Avatar
    Join Date
    Sep 2013
    Posts
    889
    Character
    Jasla Angelkin
    World
    Balmung
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Arazehl View Post
    EQ2 housing was terrible in many respects. Sure you had more ways to customize and unlimited use of the number of housing items, but because of that, the lag and load times were horrible. Each instance was huge and players would fill them to the brim with decorations, but at the same time you could feel the pull on the servers engines inside the instance as well as outside. There was no limit restrictions in place and also no limit set on how many you owned or what you could put in them. I would never want something like EQ2 had, because it was way too overboard and cause it's own set of issues. I know because I was a player and a Senior Guide for the game for years.
    What were you playing on? A toaster? I never had lag in houses, and if you were getting lag outside of houses, that wasn't the housing system causing it. Those servers were separate from the world servers (hence, instanced). I played EQ2 for years and never had lag issues in houses, ever.
    (0)

  6. #226
    Player
    Shibi's Avatar
    Join Date
    Aug 2013
    Posts
    2,756
    Character
    Lala Felon
    World
    Zurvan
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by DragonFlyy View Post
    What were you playing on? A toaster? I never had lag in houses, and if you were getting lag outside of houses, that wasn't the housing system causing it. Those servers were separate from the world servers (hence, instanced). I played EQ2 for years and never had lag issues in houses, ever.
    Yeah same. I didn't have lag in my guildhall off Freeport (which was really well decorated), and I didn't have it in any of my housing, which was more of a mess of heaps of junk.
    (0)
    やはり、お前は……笑顔が……イイ

  7. #227
    Player
    KTM8Y's Avatar
    Join Date
    Apr 2022
    Location
    Limsa Lominsa
    Posts
    1
    Character
    Aspen Dawnlight
    World
    Omega
    Main Class
    Summoner Lv 90
    I'm glad the lottery system was implemented, but I'm frustrated it wasn't announced sooner, and that (assuming I'm understanding the explanation correctly) outright buying plots will be an option, but not at launch for 6.1.

    I spent so much time grinding gil and clicking placards to get a house, just so I could try to relocate as soon as possible when Ishgard housing dropped, only to find out that it's not possible and I wasted my time. Very frustrating, I wish they'd been more open about the changes sooner.
    (1)

  8. #228
    Player
    Youkulm's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    848
    Character
    Arle Egress
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by KTM8Y View Post
    I'm glad the lottery system was implemented, but I'm frustrated it wasn't announced sooner, and that (assuming I'm understanding the explanation correctly) outright buying plots will be an option, but not at launch for 6.1.

    I spent so much time grinding gil and clicking placards to get a house, just so I could try to relocate as soon as possible when Ishgard housing dropped, only to find out that it's not possible and I wasted my time. Very frustrating, I wish they'd been more open about the changes sooner.
    It was announced a few months ago, in passing during a PLL, they were removing relocation. No it wasn't an official announcement but we knew it was coming. I wish I could give you an exact source but I don't have it. I just remember it being mentioned when talking about housing updates before EW came out. It was a hot topic of discussion within my FC because we had hoped to relocate from our current house to one in Ishgard.

    It's a great change and prevents sniping and trolling. I also find it annoying that I can't relocate to a plot I want but I'm lucky enough to not only have a house but have an FC house, so I don't see the issue in removing it so people who don't have houses have a better chance against campers, bots, and sellers.
    (3)
    Last edited by Youkulm; 04-07-2022 at 10:04 PM.

  9. #229
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,558
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by KTM8Y View Post
    I'm glad the lottery system was implemented, but I'm frustrated it wasn't announced sooner,
    Errr ...
    https://www.pcgamer.com/final-fantas...ousing-crisis/

    This article is from July 19, 2021. It was announced soon enough, sorry.


    Cheers
    (3)

  10. #230
    Player Xavier_Firbold's Avatar
    Join Date
    May 2015
    Posts
    140
    Character
    Xavier Alexander
    World
    Lich
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Ransu View Post
    $100 says if they added instanced housing people would absolutely complain about it being immersion breaking because the house would be in a basic instance without the rest of the area and other houses and players running around.
    What players? The only time I ever see 1- maybe 2 or 3 people running around in Shirogane is when I'm organising events for MY FC xD
    (3)

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