
Originally Posted by
Zetlin
@Ixon
I have yet to see someone miss the point this hard, but alas I'll try to explain it in a different way.
The developers made bad time-limited content that was controversial, poorly planned, not received well, etc. Nothing about the previous PvP experience is what they wanted to give to the players and people chose not to do it. The bottom line is it's about giving players an enjoyable PvP experience, and they failed multiple times. Maybe you have had fun with PvP, but the overwhelming majority of people did not, so it is being changed. Just because you participated in and maybe sometimes enjoyed the poorly envisioned version of this feature between waiting through two hours queues doesn't mean anything to anyone. I pity you actually, it sucks you had to do that for a handful of glams, mount, title, etc. No one should have had to do that. It's clear to me what the developers intended and what was reality are two different things and I think we can at least agree on that. There is a reason it's changing, so they went back to the drawing board (again) and rightfully so. To sit here and tell me that means they should also continue to repeat the mistakes within the reward structure too, perhaps leading to some of the same issues as before, is part of the problem. The reward structure was part of the problem and should also be addressed fully rather than this 8-month drop off split system they want to do now. Part of moving on from the past isn't just about improving the content, it involves putting the previous rewards into the new version. I'm sure that last sentence is all you'll hear as you continue to punch down. You should also ask more from the developers as a paying customer by the way, just because they made a system that used fomo and you participated in it doesn't make it good. Judging it based on its own merit I'm sure you'd agree that if they could have done it in a more equitable way from the start it would have been better for everyone. Unless the entire point for you is being able to gatekeep rewards, in which case I suppose there's no further course on this discussion for us.