"but but, you added it to GPose, why cant we have it in the rest of the world too?"
would it cut the hassle in half? yes
would be likely be easier to implement but a smaller team working on just that and require no game changes" very likely
would some portions of the population state that wasnt enough and want it more places? most definitely
I mean... :^) that's where Explorer Mode came from. And as I said, that's just something they themselves need to define.
...also, side-note, you really can't answer people without being snide can you? "kinda like the races", sis who you foolin'
"Can" is the operative word. Sadly the wards were doomed from the start, they just didn't offer the accessibility or the convenience of Limsa. Worse, they keep adding new ones that are story gated which cuts off a lot of new players and frankly older ones that are sensitive to travel fees.
As far as Eureka and Bozja go they still haven't quite figured out how to keep them relevant past their respective relic grinds and farmables (eg. Ozma mount). At least Bozja added leveling xp but gating Zadnor behind CLL and DR was big mistake IMO.
You're right, that this is by FAR the biggest problem with Eureka and Bozja - they make an entire type of tomestone, and therefore most of the duty roulettes, completely irrelevant past the first month or two of an expansion.
Things like Eureka and Bozja keep this from turning into a lobby game. Many players have asked for a more open world experience and those zones help to provide that without negatively impacting the existing content in other zones.
This gives me a chuckle considering my first MMO played was WoW that had day/night cycles that last 24 hours instead of just 72 minutes, and players constantly complained about a lack of "dense" weather effects until Blizzard started improving them in Mists of Pandaria.On some days I only get to play <1 hour. I really hate it when it's time for me to play out in the world maps and the weather is dark. I prefer sunny day weather all the time. But day/night transition is so long in this game, not to mention that if the daytime weather is rainy, when it's just dark like nighttime weather. Every player should have the ability to choose what kinds of weather they prefer when playing the game. There should be a toggle feature that dictate what weather a player wanna see personally, independent from the server-wide weather pattern, of course I don't think it is not that hard to incorporate because it's just a client-side visual overriding feature. Why can't you guys do it? I'm sure many people have requested it before over the past 10 years.
Players can't have customized day/night cycles or weather patterns because those things affect some game play elements (primarily fishing but also some hunts and FATEs). Players would abuse the ability to customize them to their advantage.
Not everyone cares for that content and so doesn't do it (I'm one).
Don't do content because it's the most efficient/expedient. Do it because you enjoy it.
Last edited by Jojoya; 04-04-2022 at 04:31 AM.
Then the server should only consider the server's status instead of the one the player has set. Anybody that cares about status dependent content is well past the handholding stage.
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