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  1. #26
    Player
    Yhisa's Avatar
    Join Date
    Aug 2013
    Posts
    413
    Character
    Susubi Subi
    World
    Phoenix
    Main Class
    Astrologian Lv 90
    Actually its the community thats the problem

    Over the years in ffxiv players are WAY to focus around "meta" "bis" and "parsing" which its slowly turning into warcraft these days

    I been around for 8 years in this game and legit quited all forms of raiding in 4.2 due to the community outlook and iv been around since arr early access

    The problem is everyone is treating everything at top tier performance levels when looking at "potencies" when reality is there is alot more going on

    I play all healers and i still main white mage , now my MP problems only start to happen when people start to make mistakes, and this is when i start to notice that my kit is soo precious, yeah i have lilies which i can throw around and lose out on a single glare cast, but as a healer your mindset should be more around "saving" people over "dps more" and thus is the problem

    Also people forget there is TWO healers in a raid so when looking at healers as a whole you NEED to combine the TWO healers in that raid

    Example

    Sch + white mage

    Asylum + sacred soil + tetra + lilies + whispering dawn+ lustrate + benediction + aqua veil + seraph + indom + divine benesion+ excog + temperance + expediant + lily bell

    Basically whilst there is TWO healers the WHOLE role becomes ONE your co-healer cooldown also becomes your cooldowns

    So we will use the whm/sch combo, you have to combine them into 1 singular person

    Example

    With white mage as the co healer to scholar, those ED actually overtime make up for "lost" of glare cast also its "free" damage since its an ability and not a spell if there is no immediate healing required or a cooldown required because your CO-HEALER is covering the mechanic

    As a healer main my job is to understand what my co healer cooldowns are, and to understand that the healer role in this game is a unity between TWO players to get the job role done
    (0)
    Last edited by Yhisa; 03-27-2022 at 08:06 PM.