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  1. #4
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by LeonKeyh View Post
    Personally, I think that you should continue to gain xp at max level and whenever you fill up a level instead of gaining power, you get a coffer with a random item from a pool of items. I'm talking mostly glamors, mounts, minions, housing items, etc. Maybe even some tomes or a special currency with decent items to pick up. As long as there's something good in there, there would be plenty of people that would continue to play their max level character for it.
    This wouldn't work. All it'd do is destroythe economy even further. It'd essentially be the same thing as the horde sacks from deep dungeons..

    that shiny new minion you can get might be worth millions for the first few hours. but then nose dives right down to just a few hundred gil.
    the same with all the other rewards and stuff you can get. like primal glmaour weapons.. in the first few hours you can make adecent bit of money off them. but the market gets flooded with them very very quickly. crashes the economy and then noone bothers going after sacks anymore as they're deemed worthless.

    same thing would essentially happen with your idea of coffers... be nice for maybe a day but after that the markets would end up flooded with all the rewards and crash the economy even more..

    Quote Originally Posted by kaynide View Post
    1) You could level jobs you should be playing and knowledgeable on how to use (at least you must level the last 10 levels worth even if story skip).
    2) Players would stockpile the boosts and insta cap jobs as new expacs launch.
    1:- kinda moot the ways jobs play in levelling content and at end game is totally different for the most part... levelling content is 95% spam your aoe.... doesnt teach you how to play...

    2: easily fixable by making then U/U
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    Last edited by Dzian; 03-25-2022 at 09:34 PM.