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  1. #1
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by LeonKeyh View Post
    Personally, I think that you should continue to gain xp at max level and whenever you fill up a level instead of gaining power, you get a coffer with a random item from a pool of items. I'm talking mostly glamors, mounts, minions, housing items, etc. Maybe even some tomes or a special currency with decent items to pick up. As long as there's something good in there, there would be plenty of people that would continue to play their max level character for it.
    This wouldn't work. All it'd do is destroythe economy even further. It'd essentially be the same thing as the horde sacks from deep dungeons..

    that shiny new minion you can get might be worth millions for the first few hours. but then nose dives right down to just a few hundred gil.
    the same with all the other rewards and stuff you can get. like primal glmaour weapons.. in the first few hours you can make adecent bit of money off them. but the market gets flooded with them very very quickly. crashes the economy and then noone bothers going after sacks anymore as they're deemed worthless.

    same thing would essentially happen with your idea of coffers... be nice for maybe a day but after that the markets would end up flooded with all the rewards and crash the economy even more..

    Quote Originally Posted by kaynide View Post
    1) You could level jobs you should be playing and knowledgeable on how to use (at least you must level the last 10 levels worth even if story skip).
    2) Players would stockpile the boosts and insta cap jobs as new expacs launch.
    1:- kinda moot the ways jobs play in levelling content and at end game is totally different for the most part... levelling content is 95% spam your aoe.... doesnt teach you how to play...

    2: easily fixable by making then U/U
    (0)
    Last edited by Dzian; 03-25-2022 at 09:34 PM.

  2. #2
    Player
    LeonKeyh's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    655
    Character
    Leon Keyh
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Dzian View Post
    This wouldn't work. All it'd do is destroythe economy even further. It'd essentially be the same thing as the horde sacks from deep dungeons..

    that shiny new minion you can get might be worth millions for the first few hours. but then nose dives right down to just a few hundred gil.
    the same with all the other rewards and stuff you can get. like primal glmaour weapons.. in the first few hours you can make adecent bit of money off them. but the market gets flooded with them very very quickly. crashes the economy and then noone bothers going after sacks anymore as they're deemed worthless.

    same thing would essentially happen with your idea of coffers... be nice for maybe a day but after that the markets would end up flooded with all the rewards and crash the economy even more..
    Destroy what economy? lol. You're describing something that happens to every item that is tradable regardless of anything. Make the items untradable and there you go, it won't "destroy" the game's "economy."

    Even without that, horde sacks outlived the expansion that they were in (arguably), and in this instance new items could be added each expansion with currency from the coffers allowing you to purchase previous expansion items.
    (2)

  3. #3
    Player
    hfang's Avatar
    Join Date
    Dec 2021
    Location
    Ul'dah
    Posts
    83
    Character
    Hong Beifang
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Dzian View Post
    This wouldn't work. All it'd do is destroythe economy even further. It'd essentially be the same thing as the horde sacks from deep dungeons..
    except that horde sacks still have some valuable rewards. not even counting the rare-ish mounts like the night pegasus or the dodo, but even just the glowy primal weapons you get from potd can net you some decent cash, around like 20k a piece. might not sound like much but it stacks up since you get so many if you run 1-200 or 51-200

    edit: by 20k a piece i mean a general average, of course not every weapon costs the same, i've seen some go for around 80k and some go for 2 or 3k at most
    (1)

  4. #4
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by hfang View Post
    except that horde sacks still have some valuable rewards. not even counting the rare-ish mounts like the night pegasus or the dodo, but even just the glowy primal weapons you get from potd can net you some decent cash, around like 20k a piece. might not sound like much but it stacks up since you get so many if you run 1-200 or 51-200

    edit: by 20k a piece i mean a general average, of course not every weapon costs the same, i've seen some go for around 80k and some go for 2 or 3k at most
    Except all of these weapons at one point were worth several hundred thousand. Some even a couple million. So yeah, Dzian is kind of right about the destruction of the market for the hoard sack items.
    (0)
    Sage | Astrologian | Dancer

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  5. #5
    Player
    LianaThorne's Avatar
    Join Date
    Aug 2020
    Posts
    2,405
    Character
    Lorelai Oshidari
    World
    Maduin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by hfang View Post
    except that horde sacks still have some valuable rewards. not even counting the rare-ish mounts like the night pegasus or the dodo, but even just the glowy primal weapons you get from potd can net you some decent cash, around like 20k a piece. might not sound like much but it stacks up since you get so many if you run 1-200 or 51-200

    edit: by 20k a piece i mean a general average, of course not every weapon costs the same, i've seen some go for around 80k and some go for 2 or 3k at most
    Wouldn't really call that decent considering other sources have easily obtained items still selling for 500k-1.1m+ (a.k.a. Zadnor). PoTD is really only worth it for Pegasus and Dodo and experience in lower levels, in my opinion.
    (0)

  6. #6
    Player
    hfang's Avatar
    Join Date
    Dec 2021
    Location
    Ul'dah
    Posts
    83
    Character
    Hong Beifang
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by LianaThorne View Post
    Wouldn't really call that decent considering other sources have easily obtained items still selling for 500k-1.1m+ (a.k.a. Zadnor). PoTD is really only worth it for Pegasus and Dodo and experience in lower levels, in my opinion.
    Quote Originally Posted by HyoMinPark View Post
    Except all of these weapons at one point were worth several hundred thousand. Some even a couple million. So yeah, Dzian is kind of right about the destruction of the market for the hoard sack items.
    fair, i agree. my point was more that though they're devalued they're not entirely worthless, although you'll be obviously looking for a pegasus, getting these weapons can stack up to some okay gil too imo
    (0)