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  1. #1
    Player
    MikkoAkure's Avatar
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    Midi Ajihri
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    Quote Originally Posted by KizuyaKatogami View Post
    ff4 also had an actual character death. FF6 actually has shadow die if you dont end up doing a niche thing that 99% of players are not going to do their first time through. FF7 doesnt need to be explained. FF2 has numerous promininent characters die as well. 10 as well. 12 had some prominent characters die as well. Namely reks and reddas, one of them whose death is what even serves as a catalyst for one of the main characters drive to move forward, and the other resulting in the main cast being saved.
    These were already called out in my posts.

    I already mentioned in my post that there were 2 games in the series that have main party character death (FFII and FFVII). I even called out FFVI in regards to a main character dying if you don’t recruit them back (Shadow).

    FFXII falls into my second post where I said guest party characters are free game. Reks and Reddas are both guest party members, not main party characters who are considered the main cast. All 6 main characters walk away from the events of FFXII with nothing more than bumps and bruises.

    FFX falls into the part of my second post where I said “outside of the ending”. No main characters die outside of the absolute end of the game after gameplay is over. One of those characters has already been dead for 10 years and the other’s death was reversed by the end of the sequel.

    Quote Originally Posted by KizuyaKatogami View Post
    And what of those that feel that way for the antagonists and feel put off? It doesnt prevent them from being killed off now does it?
    If you’re playing a game and expect the antagonists to come out unscathed and get upset they didn’t because you got attached to them, that’s on you. “Antagonist in a video game” is a profession that doesn’t exactly have a high survival rate.
    (7)
    Last edited by MikkoAkure; 03-22-2022 at 05:24 AM.

  2. #2
    Player KizuyaKatogami's Avatar
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    Kizuya Katogami
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    Quote Originally Posted by MikkoAkure View Post
    These were already called out in my posts.

    I already mentioned in my post that there were 2 games in the series that have main party character death (FFII and FFVII). I even called out FFVI in regards to a main character dying if you don’t recruit them back (Shadow).

    FFXII falls into my second post where I said guest party characters are free game. Reks and Reddas are both guest party members, not main party characters who are considered the main cast. All 6 main characters walk away from the events of FFXII with nothing more than bumps and bruises.

    FFX falls into the part of my second post where I said “outside of the ending”. No main characters die outside of the absolute end of the game after gameplay is over. One of those characters has already been dead for 10 years and the other’s death was reversed by the end of the sequel.



    If you’re playing a game and expect the antagonists to come out unscathed and get upset they didn’t because you got attached to them, that’s on you. “Antagonist in a video game” is a profession that doesn’t exactly have a high survival rate.
    You seemed to have forgotten about galuf from ff5 though, as well as tellah from ff4, as well as rem from ff type 0, point is theres a lot, and its a pretty common trend in the series.

    Id argue the same rule youre applying about antagonists could be applied to people and protagonists as well, especially when the setting has to do with war, death, sacrifices, and suffering. Playing a game that deals with these issues and expecting the protagonists to come out unscathed and getting ipset because you got attached to them, sounds a lot like thats on them as well.Unless we're playing the double standard game here.

    The fact here is there are numerous points characters could have died in EW, where it would have great impact and have some meaning. What immediately comes to my mind is the body snatcher plot, which amounted to nothing. They could have used that as a chance to have some death or consequence. Especially when you have Zenos in 5.4/5.5 talking about he will make sure we come to him full of rage....yet nothing happens to that. This is what i mean, dropped plot points because they dont want to kill anone off, so we get horrible cliffhangers like the body swap plot. ITs just as detrimental to the plot as anything else.

    Quote Originally Posted by Tehmon View Post
    XIV's story is still ongoing, even if the first saga is complete. And I think the death count for the first saga is pretty good already. To compare it to already finished products and stories that don't need to think about '' oh damn wish we could use this character again but we can't because we offed them '' or '' will the fans of this characters stop enjoying and subscribing to our product if we off them now '' is pretty wack to me. Yeah yeah, artistic integrity or whatnot, but that goes both ways: if the writers don't want to kill anyone right now, then that is their freedom to do so yuh.
    Well this is part of the problem, what if they do want to kill someone off but wont due to the community? We already know 5.3 had two potential plots and they changed it to suit community responses at the time, and Matsuno came out saying he wanted Bozja to have some deaths but some of the devs wouldnt let him.
    (8)
    Last edited by KizuyaKatogami; 03-22-2022 at 05:46 AM.

  3. #3
    Player
    Slatersev's Avatar
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    Slater Severus
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    Ultros
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    Quote Originally Posted by KizuyaKatogami View Post
    You seemed to have forgotten about galuf from ff5 though, as well as tellah from ff4, as well as rem from ff type 0, point is theres a lot, and its a pretty common trend in the series.
    Did you actually finish Type 0? Rem coming back to life happens in literally every ending. And the true ending revives everyone.

    And using Tellah's death in 4 is funny because 4 is the game with the most fake out deaths in the series, bar none. Literally every party member besides Cecil and Rosa gets a fake death which you abhor, but the old man who's also irrelevant to the wider plot dies. Such stakes.

    That's not even getting into using Rekss of all characters as a serious example, Rekks has less dialogue and screen time then Ahewann. He's not even a character, just there to die and set up the plot for others.
    (7)
    Last edited by Slatersev; 03-24-2022 at 03:54 AM.

  4. #4
    Player KizuyaKatogami's Avatar
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    Kizuya Katogami
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    Quote Originally Posted by Slatersev View Post
    Did you actually finish Type 0? Rem coming back to life happens in literally every ending. And the true ending revives everyone.

    And using Tellah's death in 4 is funny because 4 is the game with the most fake out deaths in the series, bar none. Literally every party member besides Cecil and Rosa gets a fake death which you abhor, but the old man who's also irrelevant to the wider plot dies. Such stakes.

    That's not even getting into using Rekss of all characters as a serious example, Rekks has less dialogue and screen time then Ahewann. He's not even a character, just there to die and set up the plot for others.
    Yes i finished type 0, enough to know that The kawaii high school ending isnt the true ending. The true ending is the one where they all die barring rem and machina,hence why the secret post credits scene has Ace being revived. Also i made the rem comment in regards to a party member leaving due to some form of consequence, hers was her sickness. Ive given numerous other examples. You can nitpick all you want but most of the other games have had far longer and deeper lasting consequences than 14 has for a long time.
    (7)

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