ff4 also had an actual character death. FF6 actually has shadow die if you dont end up doing a niche thing that 99% of players are not going to do their first time through. FF7 doesnt need to be explained. FF2 has numerous promininent characters die as well. 10 as well. 12 had some prominent characters die as well. Namely reks and reddas, one of them whose death is what even serves as a catalyst for one of the main characters drive to move forward, and the other resulting in the main cast being saved. Type 0 also had many deaths as well so again, its almost a staple in the ff games, but since you brought up ff6, yes, it was an end of the world scenario that actually went through with the end of the world, not just one or two zones but the ENTIRE WORLD.
As far as Graha goes, end of shb conflict involving him was a massive plot hole anyways so i wouldnt really mark tht as a good thing or good writing, as far as your lol scions leveling up comment goes, yshtola, if we go by HW, should actually be the opposite, her health is supposed to be deteriorating. Keeping characters alive and resorting to plot armor to do so can come with just as much baggage if not worse, so im not sure thats a good excuse tbh. Especially when it comes at the cost of trying to portray the strength of some antagonists. Again, it doesnt make sense for the scions to suffer more consequences at the hands of primals or garleans than god-like beings and an apocalyptic end of the world scenario, it just doesnt. It also doesnt help when the head developer of the game continuously preaches "be careful just because a scion is locked behind a side quest doesnt mean theyre safe, no one is safe, this expansion is the highest stakes yet." Thats borderline false advertising. Like someone else in here said, you guys all want to say how killing off characters can be detrimental?So can the constant death flags and fake preaching.
I've played almost every ff game, and almost all of them have far more consequences and death than 14 does.
And what of those that feel that way for the antagonists and feel put off? It doesnt prevent them from being killed off now does it? As far as party member injured or killed, ff7,ff6,ff5,ff4,ff type 0,im sure theres more i cant think of atm. Arenvald literally wasnt even in the ShB story until that patch he came out of nowhere. Thats a perfect example of what we dont want, people just being introduced or reintroduced for the sake of "oh yeah see? We totallyyyy have consequences look at this random side character that just had a repercussion." That just feels half assed.