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  1. #21
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Kind of takes the sting out of death, knowing what happens after.

    I know whoever dies will go to the aetherial sea, their memories of their past lives will be restored, and if Emet and Hythlo are anything to go by, they can just chill there and watch my adventures on AzemTV.

    Hell, we even have the means to go and visit them now.
    (3)

  2. #22
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    I'd definitely appreciate higher stakes for the main cast. I don't think that it's at all unreasonable for at least one major protagonist to be killed off every expansion when we have such a huge, bloated cast to begin with.

    I'm not particularly interested in appeasing the whole 'comfort character' mentality. There's plenty of characters in various settings that I like who were killed off as part of the story and I wouldn't want them to be brought back simply because it'd feel cheap. Furthermore, Endwalker's premise was supposed to be that suffering exists as an inevitability. Coating the entire main cast in thick layers of cotton wool to ensure that no lasting consequences exist for them whatsoever is hardly in alignment with that 'message'.

    More importantly, certain characters being killed off leaves room for new or existing characters to step up instead of everything ultimately revolving around a very predictable group. Although I think World of Warcraft went too far in the opposite direction at times, it was at least willing to allow for a change in leadership from time to time. We're a decade into this game's existence at this point. I think it's a good time to take someone like Merlwyb and replace them with a new leader figure.
    (11)

  3. #23
    Player
    Fayt1203's Avatar
    Join Date
    Oct 2017
    Location
    Limsa Lominsa
    Posts
    442
    Character
    A'shtola Rhul
    World
    Zodiark
    Main Class
    Dancer Lv 100
    Quote Originally Posted by KizuyaKatogami View Post
    Snip.
    Did you really need to make a new thread about this,this discussion has been going back and forth in What's the point with that quite lackluster story in Endwalker? Thread ( https://forum.square-enix.com/ffxiv/...y-in-Endwalker )

    This is not game of thrones where people are kill left and right

    I´m getting a little worried about you and this weird obsession of why none of the main cast die scenario
    (18)
    The seas continue to rise while the lesser moon continues to fall, and ilm by ilm, the world becomes ever more unlike itself, without the illumination of knowledge, we but vainly flail as specters in the dark.

  4. #24
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Fayt1203 View Post
    This is not game of thrones where people are kill left and right
    A rather common retort trotted out in response to the mere suggestion that maybe, at times, a major character can actually be at risk of something bad happening to them in what is supposed to be a compelling and reasonably dark story beat.

    Game of Thrones wasn't the first story in existence to kill off a major character - last I checked, stories such as Romeo and Juliet were written long before any of us posting here were even born. Though we can simply look at the single player titles in the Final Fantasy franchise or various classic JRPG's to see that fairly often major characters were at risk of being eliminated as part of the story.

    Quote Originally Posted by Fayt1203 View Post
    This is not game of thrones where people are kill left and right

    I´m getting a little worried about you and this weird obsession of why none of the main cast die scenario
    That's a very strange stance to take in response to pixels on a screen. Which is very much what the characters are at the end of the day. Next you'll be telling us that if someone joins the Dark Brotherhood in an Elder Scrolls game then that means that they're assassins in the real world.

    Personally I'm more concerned about people who can't grasp the concept of different tastes in a game that, by its very nature of an MMO, is designed to appeal to a broad and varied audience.
    (15)

  5. #25
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Fayt1203 View Post
    Did you really need to make a new thread about this,this discussion has been going back and forth in What's the point with that quite lackluster story in Endwalker? Thread ( https://forum.square-enix.com/ffxiv/...y-in-Endwalker )

    This is not game of thrones where people are kill left and right

    I´m getting a little worried about you and this weird obsession of why none of the main cast die scenario
    He is merely conveying Yoshi's perspective on it, since it is frequently claimed deaths aren't needed in the story. If you don't think a thread is "needed" on it, then by all means, refrain from commenting or participating - the thread you linked to is 200+ pages and covers all manner of plot points. No one is forcing you to contribute to this one and you are not the arbiter of whether he needs to make a thread or not. What's weird to me is this obsession that no one dies in a story about a supposed apocalypse and the attempt to try concern troll over what he chooses to discuss.
    (13)
    Last edited by Lauront; 03-21-2022 at 07:15 PM.

  6. #26
    Player
    Jin-'s Avatar
    Join Date
    Jan 2015
    Location
    Limsa
    Posts
    1,236
    Character
    Jin Wa
    World
    Odin
    Main Class
    Sage Lv 90
    Quote Originally Posted by Jeeqbit View Post
    This echoes my perspective as well. We had a lot of deaths early on, all the way up to Stormblood, then it stopped unless they had just been introduced for the purpose of being killed.

    Although some of these characters seemed like a part of our core crew, the entirety of our core crew were not developed and the purpose of 2.5 was to transform our bland, boring scions into characters with super powers. Y'shtola lost her eyesight, but in its place developed the power to see aether. Thancred lost the ability to use magick, forcing him to find ways to work around this disability. Yda was reminded of her history and her desire to see Ala Mhigo freed. Urianger already had a unique trait of being the know-it-all that lives in a library. Alphinaud and Alisaie were new to 2.0 so they had a plan for them already. Our friends were not bland anymore, but they didn't come up with a way to remove the blandness from all of them so they just killed them instead.

    The way I take the lack of deaths after that is that they were not careful enough to begin with but as their experience grew they were better at avoiding death.

    There just wasn't any point in it. With it being the end of the story, they could have killed them all off, or not. Either way, we probably won't see much of them again on our new adventure, so the only purpose killing them off would serve is to make us sad and depressed that so many of our favorite characters are gone. There wasn't any point making us feel sad at the end of the story.

    I felt they had built up all of these characters over so many years and if they had just deleted them all in a split second like that, as I worried they had, I probably wouldn't quit, but I would have been questioning if I should, when all the character stories I had been following for all these years was almost deleted just like that.
    Well they made me sad. Having to leave Zenos there alone and return to home with.... Those guys -_-

    Anyways, imo it would have given more impact to the story. Like ME2 suicide mission which was incredibly exciting the first time I was playing it. I only mention this since the whole Ragnarok and mission is literally ME2 in FF colours
    (2)

  7. #27
    Player HollowedDoll's Avatar
    Join Date
    May 2021
    Location
    Wrongthinkway
    Posts
    594
    Character
    Tomboy Outback
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 2
    Probably unpopular opinion, but I don't really care for most of the scions, they're there and they do stuff, but that's about it. I'm not saying they should be killed but if we could stop with the constant death fakeouts that'd be great. Things have like no stakes whatsoever when you know Ystolha will cheat death for the 8th time. People complain about how some franchises rely on cheap death shock values but throwing in a ton of equally cheap emotional scenes that gets completely undone like 5 minutes later, is fair and okay? After playing a bit of Stormblood and some of the darker scenes it had I was shocked how Endwalker felt more like a disney story in comparison.
    (11)

  8. #28
    Player
    Teena's Avatar
    Join Date
    Jan 2022
    Posts
    25
    Character
    Teena Silverweaver
    World
    Spriggan
    Main Class
    White Mage Lv 90
    So many complaint's about major (friendly) characters not dying in Endwalker while forgetting about the major (friendly) character that you've known since, I dunno, level 15 or so, who dies and doesn't even go to the Aetherial Sea.
    (4)

  9. #29
    Player
    Fayt1203's Avatar
    Join Date
    Oct 2017
    Location
    Limsa Lominsa
    Posts
    442
    Character
    A'shtola Rhul
    World
    Zodiark
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Theodric View Post
    A rather common retort trotted out in response to the mere suggestion that maybe, at times, a major character can actually be at risk of something bad happening to them in what is supposed to be a compelling and reasonably dark story beat.

    Game of Thrones wasn't the first story in existence to kill off a major character - last I checked, stories such as Romeo and Juliet were written long before any of us posting here were even born. Though we can simply look at the single player titles in the Final Fantasy franchise or various classic JRPG's to see that fairly often major characters were at risk of being eliminated as part of the story.



    That's a very strange stance to take in response to pixels on a screen. Which is very much what the characters are at the end of the day. Next you'll be telling us that if someone joins the Dark Brotherhood in an Elder Scrolls game then that means that they're assassins in the real world.

    Personally I'm more concerned about people who can't grasp the concept of different tastes in a game that, by its very nature of an MMO, is designed to appeal to a broad and varied audience.
    Have nothing against people having a different option (taste) in a game and yea the game of throne reference came to be because my friend was showing meme from that show while i was typing. I guess it just boggle my mind about making a new thred about discussion that was in another thread that i thought that came to a close guess i was wrong about that
    (2)
    The seas continue to rise while the lesser moon continues to fall, and ilm by ilm, the world becomes ever more unlike itself, without the illumination of knowledge, we but vainly flail as specters in the dark.

  10. #30
    Player Knot_D's Avatar
    Join Date
    Aug 2021
    Posts
    1,266
    Character
    Jock Destroyer
    World
    Asura
    Main Class
    Culinarian Lv 80
    Oh my god, another obsession with character's dead...

    (16)

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