Quote Originally Posted by shao32 View Post
Well actually tanks has suffered the same fate Healers did, just less noticeable due tanks having more DPS skills, just look at DRK a tank who use to have an engaging gameplay downgraded to be just a mere spam all your stuff on burst and spend 45s of you 60s gameplay loop doing nothing but 1 2 3 soul eater combo.
Tanks don't have it nearly as bad as healers. At least not right now. At least there's stuff to do on a tank and there's an actual rotation with a gauge that actually allows you to do more stuff whether you really *need* to or not. For healers especially as ilvl goes up and content gets older, healer gameplay suffers because most of our stuff heals... and no one really needs much healing as those factors kick in.