Quote Originally Posted by SeverianLyonesse View Post
Pretty meh about this (goth stuff isn't my thing), but it is at least a concept with some design space.

I think it would probably be called "Medium" rather than "Spiritualist", since Spiritualists tend to have different connotations. Or maybe take from other FF jobs and call it "Invoker."

And if it's using candles as a weapon, definitely needs some fire effects. Would help differentiate from the other healers.

Pet jobs are the way of the dodo, just make the ghosties into spells.

Still feels a little bit of a mish-mash of DRK, BLM, and RPR, but I do acknowledge that it wouldn't tread on any healer design space. I especially wouldn't mind a job like this in the game if it meant I could get my light-magic DPS mage.
1. I have other jobs ideas on the backburner but this is the one I was able to get to the point I could conceptualize the whole kit. Other healer ideas I've been playing with are a weather-controlling, steampunk healer that's inspired by Geomancers and X-2's Mascot as a buffing healer.

2. I went with Spiritualist because I was inspired by the IRL Spiritualism movement from back in the day.

3. Their single-target spell "combo" is based off of Will-o-the-Wisps (Ignis Fatuus is the Latin name for them).

4. I played around with the idea of the Spirit pet you summon being just a DoT and all the abilities that use Legion stacks being just normal abilities you use but I felt that the Spirit using them was more appropriate from a thematic standpoint.

5. I would be down for a light-based DPS.