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  1. #1
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,841
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by SeiyaSoiya View Post
    ignoring all the other troll replies and replying to the only legitimate post, I must ask:
    The main reason stated for parsers and ACT being a legitimate tool is that it helps people improve their skill, which is a net positive for the community as it makes duty roulettes more enjoyable.
    How could something that is only ever used for self-improvement cause so much burnout that veteran players no longer have any interest in it? A lot of people I know use ACT in normal duties and alliance duties, so they don't necessarily use it for "hardcore raiding"
    Of course, they do love posting their high numbers in normal duties for some reason.
    ah, I get it, this is a troll post meant to praise the glory of parsers and ACT in order to belittle others

    now the odd generalizations make sense.

    the only thing missing was "weebs" and "filthy casuals"

    and 2016? new? you have achievements back to 2014... so you are DEFINITELY not "new". Which WoW "death craze" was there in 2014? I must have missed that one
    (14)

  2. #2
    Player
    Chasingstars's Avatar
    Join Date
    Oct 2020
    Location
    Ul'dah
    Posts
    554
    Character
    Lina Young
    World
    Mateus
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Kes13a View Post
    and 2016? new? you have achievements back to 2014... so you are DEFINITELY not "new". Which WoW "death craze" was there in 2014? I must have missed that one
    There have been quiet a few, unironically.

    There was the 2012 to 2014 era for Mists of Pandaria which, between pandas as a playable race and the long content drought at the end of the last patch which lasted 14 months, created a slow loss of players but we are talking going from like 8 million to 6.4 million players.

    Then there was the 2014 to 2016 era one known was Warlords of Draenor, which the only things you could really praise was the dungeons and raiding experience, everything else was barebones. The playerbase briefly shot up from 6.4 million to 10 million players and then the following month lost about as many players, then kept sinking down till it went below 5 million in which Blizzard stopped posting the sub count. Take with a grain of salt from mmo-population, but it dipped well below 1 million. So fastforward for WoW, with Shadowlands, a similar trend happened based on its peaks and valleys and ravines for player count, but it also featured a long content drought from its 9.0 to its 9.1 patch.
    (1)

  3. #3
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,841
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Chasingstars View Post
    There have been quiet a few, unironically.

    There was the 2012 to 2014 era for Mists of Pandaria which, between pandas as a playable race and the long content drought at the end of the last patch which lasted 14 months, created a slow loss of players but we are talking going from like 8 million to 6.4 million players.

    Then there was the 2014 to 2016 era one known was Warlords of Draenor, which the only things you could really praise was the dungeons and raiding experience, everything else was barebones. The playerbase briefly shot up from 6.4 million to 10 million players and then the following month lost about as many players, then kept sinking down till it went below 5 million in which Blizzard stopped posting the sub count. Take with a grain of salt from mmo-population, but it dipped well below 1 million. So fastforward for WoW, with Shadowlands, a similar trend happened based on its peaks and valleys and ravines for player count, but it also featured a long content drought from its 9.0 to its 9.1 patch.
    fair enough, but they are trying to come across as a "new" player that came with the wave last year...

    which zero facts back up. so, basically, just a displaced troll if anything
    (2)

  4. #4
    Player
    Chasingstars's Avatar
    Join Date
    Oct 2020
    Location
    Ul'dah
    Posts
    554
    Character
    Lina Young
    World
    Mateus
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Kes13a View Post
    fair enough, but they are trying to come across as a "new" player that came with the wave last year...

    which zero facts back up. so, basically, just a displaced troll if anything
    I don't disagree with how they present themselves. Merely just pointed out for you there were previous exodus of WoW players into other games, its just with Shadowlands it made headlines in comparison.
    (0)

  5. #5
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Chasingstars View Post
    There have been quiet a few, unironically.

    There was the 2012 to 2014 era for Mists of Pandaria which, between pandas as a playable race and the long content drought at the end of the last patch which lasted 14 months, created a slow loss of players but we are talking going from like 8 million to 6.4 million players.

    Then there was the 2014 to 2016 era one known was Warlords of Draenor, which the only things you could really praise was the dungeons and raiding experience, everything else was barebones. The playerbase briefly shot up from 6.4 million to 10 million players and then the following month lost about as many players, then kept sinking down till it went below 5 million in which Blizzard stopped posting the sub count. Take with a grain of salt from mmo-population, but it dipped well below 1 million. So fastforward for WoW, with Shadowlands, a similar trend happened based on its peaks and valleys and ravines for player count, but it also featured a long content drought from its 9.0 to its 9.1 patch.
    I always found that to be such a funny situation.

    Blizzard with 10-13 million active subscribers: We're better than you, believe it.
    Blizzard below 5 million active subscribers and still decreasing: We don't feel like active subscriber count properly portrays the successfulness of our games.
    (2)

    Quote Originally Posted by Someone
    Just because other players play the game. Does not mean you got to be mindful, or care
    Quote Originally Posted by Someone 2
    The problem ISN'T healers rotation is busted or boring...