You mean you want to add hefty exp bonus to subsequent FL roulette clearing? That’s like a surefire way to attract even more player throwing games just to finish a match ASAP.
No. Big no.




You mean you want to add hefty exp bonus to subsequent FL roulette clearing? That’s like a surefire way to attract even more player throwing games just to finish a match ASAP.
No. Big no.
I think it's fine the way it is.


This is another instance of people comparing Bozja XP, which is way too high, with content whose rewards are reasonable for what they are.
The xp is worth it enough to get someone to check out PvP, run the frontline roulette once a day. From there, enjoyment of PvP or PvP specific rewards should be what keeps them coming. Otherwise, you'll get people that don't care about the game mode just "showing up" for the xp. The biggest complaint I see about PvP is the wait because of the lack of people wanting to play, but the smaller game mode and updated reward and reward structure will hopefully make that better.

If you're truly having fun with pvp does the amount of experience points really matter?
Funny, that they have to put in an EVEN LARGER BRIBE to get people willing to do Bozja than to find people willing to do Frontlines.
[In my opinion, I still say they should nix both PvP and new-neo-Eurekas, and focus their resources on giving us better and more dungeons, trials, raids and quests...]




Funny, that they have to put in an EVEN LARGER BRIBE to get people willing to do Bozja than to find people willing to do Frontlines.
[In my opinion, I still say they should nix both PvP and new-neo-Eurekas, and focus their resources on giving us better and more dungeons, trials, raids and quests...]
Personally I found Bozja so tedious that I've never used it to level my alt jobs, however it doesn't bother me at all that many people take advantage of it to level that way and that it is preserved going forwards.
I don't see any reason why someone would find it necessary to call for the likely very small amount of resources that are dedicated to PVP development to be reduced or even worse eliminated given the dedicated steady stream of PVE content - which includes dungeons, raids, MSQ and other quests.
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