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  1. #1
    Player
    SnowVix's Avatar
    Join Date
    Apr 2019
    Posts
    770
    Character
    Charming Tulip
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Xeronia View Post
    If you care to play other jobs that is great, but generally even people I help the get through the story with tend to stick to one or two jobs. I don't much care for the melee jobs myself and have only leveled them for the amaro and to do all the role quests. I have a friend that only really likes Black mage. It just seems silly to me to lock tomestone gear behind story completion for past expansions.
    then don't do roulettes. the purpose of the bonus exp is to catch up when you don't have MSQ exp available.
    (1)

  2. #2
    Player

    Join Date
    Dec 2014
    Posts
    1,682
    Quote Originally Posted by SnowVix View Post
    then don't do roulettes. the purpose of the bonus exp is to catch up when you don't have MSQ exp available.
    "Sorry friends and FC mates, I know this is a multiplayer game, but I can't help you with roulettes or specific-queue activities since I have a lot of MSQ XP to earn and should only be using the roulette XP bonus to catch up on secondary jobs." What an awful attitude to have! Bonus XP from roulettes isn't a catch up mechanism, it's a bribe to get people to do roulettes to help people get through story content. Roulettes are 100% intended to be done while progressing through the MSQ.

    Also, the idea of switching between jobs to avoid over-leveling is bogus. I already had to limit the activities I had available and stop doing non-MSQ quests to limit XP gain and prevent being 15+ levels higher than the progression point I was at. I have a main character (the one I'm posting on) to do the multiple job thing on. The alt in question is a single job tank; I have no interest in doing other jobs on her. I would argue that the dev team intend for people to play through the MSQ on a single job and not switch between multiple ones while going through the game the first time.

    The dev team intentionally increased XP gain through the MSQ to help new players get to higher levels more quickly so they can play with their higher level friends sooner. They changed a fundamental mechanic of the game, so it's not uncalled for to ask to have another fundamental mechanic (gear progression) be adjusted to align with the deliberately increased XP gain.
    (6)
    Last edited by Illmaeran; 03-11-2022 at 10:53 PM.

  3. #3
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Illmaeran View Post
    The dev team intentionally increased XP gain through the MSQ to help new players get to higher levels more quickly so they can play with their higher level friends sooner. They changed a fundamental mechanic of the game, so it's not uncalled for to ask to have another fundamental mechanic (gear progression) be adjusted to align with the deliberately increased XP gain.
    This argument is absolutely asinine and simply wrong. It doesn't matter if you are lvl 76 because you literally can't unlock any lvl 60 or above duty before you finish Heavensward MSQ. You don't get to "play with higher level friends sooner" at all.
    (3)