Quote Originally Posted by SnowVix View Post
i worry that this would make nigh-unusable menus, far too many options to sort through.
Why do you think this? I'm sincerely curious.

Unless I'm completely missing something (which is common), it would need an option for level and option for class/role and not much else. For example, Level 70 > Marauder/Warrior. We've already got multi-tier menus with the crafting/gathering scrip vendors so it seems to me to be doable, barring the effort it might require to build the proper database to house all the items.