Quote Originally Posted by ForteNightshade View Post
You also list a lot of false assumptions. Button bloat has nothing whatsoever to do with tanks or healers having a single combo/button.
You're assuming something I didn't say. I never claimed that was a cause, I simply stated that it would make room without increasing the number of buttons.

Quote Originally Posted by ForteNightshade View Post
This is a common, and frankly, irritating misrepresentation of the opposing argument. Nobody is saying 123 is "smarter" or "harder" gameplay. They're saying the feeling of moving their fingers across several keys is more engaging than simply spamming the same one endlessly. Using my own P1S run last night, if Warrior's combo were reduced to a single button, I'd have pressed the 1 key 94 times. It may not seem like much to some but for myself, that feels far more boring. Is 123 harder? Heavens no. But it's something.
Not assumption, people literally said as much... in this thread, and you just inferred it again in your rebuttal.

Quote Originally Posted by ForteNightshade View Post
And please don't argue, "they'll be able to add new abilities if they consolidation combos!" Look at Summoner. Just... look at it. They had a new slate to work with; an entirely fresh canvas. Look how many buttons it got. Do you really think they'll give Warrior two full combos or replace the 6-7 buttons Dragoon loses? I guarantee they won't.
Again, I didn't say they would do anything, I said it opened a door to more actions without increased buttons. I game on a controller because they give you that option and it makes the game more enjoyable. If they gave me the option to do this I would because it makes more sense on a controller. Other people would want it for different reasons. But the dev team seems pretty keen on giving us a lot of options, especially on things like UI. So I do not share your concerns. I would prefer it as an option and I still want people who don't prefer it to have the UI be how it is good for them.