Quote Originally Posted by DBriggs304 View Post
Trusts in general will have a negative impact and push the game further into single player territory.
I agree. Players will always always ask for more convenience, fast food, order in.

I've played mmos off and on for a while, back since DAoC first launched, and honestly, its the convenience that ultimately makes the game less social, make the game seem like less of a world.

Its the stuff you'd never suspect that saps the blood out of these "social" games, until theres nothing social about them anymore.