I think it will be hard for the devs to make another successful MMO after XIV. They've used every shred of referentiality they could pull from past FF games, so they can't really achieve that a second time without players dismissing it as having been done before. And they have such a backlog of content and glamours that whatever new game they released would be *years* away from approaching a comparable scope.
We are also in an era where franchises are living or dying based on how long they can sustain building on their extended universes. None of them are really allowed to start from scratch anymore because they would be too small to compete against the existing juggernauts: Marvel, D.C., Star Wars, LotR, etc. So there is every incentive not to abandon the huge extended world XIV has crafted.
I think they are more likely to (and this would be smart of them) do something similar to how they gave XI players some extra benefits in transferring to XIV. Although in the case of the next MMO, I think they should just make it "FF XIV-2" and make it a contiguous experience with FF XIV. Keep it in Eorzea (or another shard). Let players transfer over their their characters, and maybe some glams, and just continue the experience with updated graphics, mechanics, etc. Let new players have retrofitted access to XIV to keep them interested while the new game is being fleshed out in real time.
It would be a novel approach to the MMO genre, but one I think SE might be willing to risk because it would respect the thing that has made XIV so successful: having a very large and vibrant online casual community. By preserving the community across XIV and the new game, they would have a ready playerbase for the next game while minimizing dropoff, something which many iterative video game franchises struggle with every few years.



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This would not relieve the server.



