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  1. #1
    Player
    SeverianLyonesse's Avatar
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    Aug 2021
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    735
    Character
    Severian Lyonesse
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Shougun View Post
    I believe this. Given they have memory issues on housing, this, account wide mogshop stuff, and the like- I assume they're no where near able to just give us a multi-thousand glamour log. A log which I'd love to have. Long ago they were working on an item log, and determined it wasn't feasible (unfortunate)- but a glamour log to me is like that and would be absolutely amazing.. because then you have a reason to run about and collect and 'progress' with easy tracking and immediate quality feedback. If I get something in a dungeon currently I usually just imagine losing it in my hundreds of slots, and so usually turn it into scrap instead.

    Of course that said our log does have a unique ability to act as a bank in essence, where you can store and retrieve 800 slots of items.... which is definitely not nothing (though there are a lot of steps in doing so). Personally I'd still prefer a log but I still think it's wild that we basically have an 800 slot bank lol.
    I do have to say that what was "unfeasible" then may not always be unfeasible in the future. Regardless of whether its a cost or a technical limitation, there is the possibility they may find access to solutions they didn't have access to before.

    The number of glamour plates is whatever. I think at minimum they should have one for each job, but I personally don't play more than a few jobs so for me I just get space for alternative outfits. But 20 would seem like a fair number if we didn't have DoH/DoL jobs.

    The lack of a glamour log will forever be a problem in this game, though. I don't think it is fair compared to the state of the industry. There are so many difficult-to-aquire pieces of glams at this point that they effectively force players to throw away stuff hoping they will never want it again. For me, I have basically thrown out most of everything through level 70 in the hope that it wouldn't take me too long to solo content if I ever needed it again. But I shouldn't *have* to do that.
    (2)

  2. #2
    Player
    Shougun's Avatar
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    Jan 2012
    Location
    Ul'dah
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    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by SeverianLyonesse View Post
    I do have to say that what was "unfeasible" then may not always be unfeasible in the future. Regardless of whether its a cost or a technical limitation, there is the possibility they may find access to solutions they didn't have access to before.

    The number of glamour plates is whatever. I think at minimum they should have one for each job, but I personally don't play more than a few jobs so for me I just get space for alternative outfits. But 20 would seem like a fair number if we didn't have DoH/DoL jobs.

    The lack of a glamour log will forever be a problem in this game, though. I don't think it is fair compared to the state of the industry. There are so many difficult-to-aquire pieces of glams at this point that they effectively force players to throw away stuff hoping they will never want it again. For me, I have basically thrown out most of everything through level 70 in the hope that it wouldn't take me too long to solo content if I ever needed it again. But I shouldn't *have* to do that.
    I would hope so too lol. I mean at the time it might have been a unique idea. To be honest I think it was from player feedback too, I remember making posts on the matter saying it would be cool if SE had what is basically a bestiary for items.. I really wanted to get lore on them if possible (a huge ask). It roughly lines up to what they said, so I think it's feasible they were initiating the project on feedback. That was a long, long time ago. Now the idea of a glamour log that holds multi-thousand slots is actually fairly common, so it's no longer so strange a request.

    One issue might be how they coded the game, though of course you'd hope they are slowly improving the internals (changing how the memory works would probably be one of the more scary tasks you could do for an MMO). I remember Yoshida talking about the game was coded in a more old school fixed memory restraints way- which was part of also how they could get it on the ps3 as well. It makes sense, since you can see even apartments in the game are limited resource, something that sounds entirely wrong. Like they shouldn't under any circumstance be at least limited apartments, but there are lol. Then you think they hard coded memory in a rather inflexible (but perhaps efficient) manner, and it's like "...oh yeah, makes sense" unfortunately.

    Part of the reason I hope they are going to have another MMO being worked on not "AT 10 years from now" but sometime from now to then, such that it's well and ready when it's time to phase FFXIV like they did to FFXI. It's not a statement of death to the game, as the game is going to be fine for quite some time longer- just like WoW was, but as it ages it'll get harder for multiple reasons (competition, difficultly implementing features, too much familiarity making everything seem like an 'old idea' even if it's not (you can see this as increased rate of burn out), etc. But the game easily has a few more successful years even if they didn't do well, so again it's not the death of the game in a general sense, heck look at FFXI still making them money lol.). Alternatively they may try to make it work in FFXIV, it's possible- just sounds extra scary. But then again releasing a new mmo is probably also extra scary. Everything is scary XD.

    Anyway, so it's not me saying I don't want a complete glamour log- I do, just that explaining some of the history. That history doesn't mean you can't want it anymore, or whatever- I still want it lol, I just feel it's good to know where stuff came from. That and also it's funny to consider we have an 800 slot bank system, that does feel a bit O_o.
    (2)
    Last edited by Shougun; 03-07-2022 at 03:20 AM.

  3. #3
    Player
    SeverianLyonesse's Avatar
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    Aug 2021
    Posts
    735
    Character
    Severian Lyonesse
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Shougun View Post
    Part of the reason I hope they are going to have another MMO being worked on not "AT 10 years from now" but sometime from now to then, such that it's well and ready when it's time to phase FFXIV like they did to FFXI. It's not a statement of death to the game, as the game is going to be fine for quite some time longer- just like WoW was, but as it ages it'll get harder for multiple reasons (competition, difficultly implementing features, too much familiarity making everything seem like an 'old idea' even if it's not (you can see this as increased rate of burn out), etc. But the game easily has a few more successful years even if they didn't do well, so again it's not the death of the game in a general sense, heck look at FFXI still making them money lol.). Alternatively they may try to make it work in FFXIV, it's possible- just sounds extra scary. But then again releasing a new mmo is probably also extra scary. Everything is scary XD.
    I think it will be hard for the devs to make another successful MMO after XIV. They've used every shred of referentiality they could pull from past FF games, so they can't really achieve that a second time without players dismissing it as having been done before. And they have such a backlog of content and glamours that whatever new game they released would be *years* away from approaching a comparable scope.

    We are also in an era where franchises are living or dying based on how long they can sustain building on their extended universes. None of them are really allowed to start from scratch anymore because they would be too small to compete against the existing juggernauts: Marvel, D.C., Star Wars, LotR, etc. So there is every incentive not to abandon the huge extended world XIV has crafted.

    I think they are more likely to (and this would be smart of them) do something similar to how they gave XI players some extra benefits in transferring to XIV. Although in the case of the next MMO, I think they should just make it "FF XIV-2" and make it a contiguous experience with FF XIV. Keep it in Eorzea (or another shard). Let players transfer over their their characters, and maybe some glams, and just continue the experience with updated graphics, mechanics, etc. Let new players have retrofitted access to XIV to keep them interested while the new game is being fleshed out in real time.

    It would be a novel approach to the MMO genre, but one I think SE might be willing to risk because it would respect the thing that has made XIV so successful: having a very large and vibrant online casual community. By preserving the community across XIV and the new game, they would have a ready playerbase for the next game while minimizing dropoff, something which many iterative video game franchises struggle with every few years.
    (3)
    Last edited by SeverianLyonesse; 03-05-2022 at 02:38 AM.

  4. #4
    Player Ransu's Avatar
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    May 2014
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    Leaving my SAM in Kugane
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    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Shougun View Post
    Part of the reason I hope they are going to have another MMO being worked on not "AT 10 years from now" but sometime from now to then, such that it's well and ready when it's time to phase FFXIV like they did to FFXI. It's not a statement of death to the game, as the game is going to be fine for quite some time longer- just like WoW was, but as it ages it'll get harder for multiple reasons (competition, difficultly implementing features, too much familiarity making everything seem like an 'old idea' even if it's not (you can see this as increased rate of burn out), etc. But the game easily has a few more successful years even if they didn't do well, so again it's not the death of the game in a general sense, heck look at FFXI still making them money lol.). Alternatively they may try to make it work in FFXIV, it's possible- just sounds extra scary. But then again releasing a new mmo is probably also extra scary. Everything is scary XD.
    WoW's failure's are self inflicted and have nothing to do with the age of the game and everything to do with the toxicity of the dev studio.

    Don't count on a new FF MMO any time soon with FFXIV getting graphical upgrades come 7.0 and continued support for the game easily going for another 10 years.
    (2)

  5. #5
    Player
    Eriane_Elis's Avatar
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    Apr 2018
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    583
    Character
    Eriane Elis
    World
    Exodus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Ransu View Post
    WoW's failure's are self inflicted and have nothing to do with the age of the game and everything to do with the toxicity of the dev studio.

    Don't count on a new FF MMO any time soon with FFXIV getting graphical upgrades come 7.0 and continued support for the game easily going for another 10 years.
    When you mistreat your staff, your staff won't feel motivated to release high quality content of course but the age of the game does make a big problem. Content after content it becomes less bearable and eventually people want to leave but they spent over 10 years into a virtual world with their friends, it's a bit hard to just toss it away and start over someplace else. The WoW exodus was influencer made. It was the influencers on Twitch and other platforms who decided it was time to go and people said that it was as good of a time as any to try something else. If influencers didn't exist, there wouldn't have been a WoW exodus no matter how "toxic" the workplace may have been. People are easy to shrug things off as "not their problem" and keep doing what they are doing. Right now people are so easy to manipulate with social media to where they don't have a mind of their own, it's pretty sad. But, I wouldn't be surprised if people returned to WoW after catching up in FF or getting bored of it.
    (2)