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  1. #21
    Player
    AnnRam's Avatar
    Join Date
    Jan 2021
    Posts
    778
    Character
    Mizuru Goh
    World
    Balmung
    Main Class
    Black Mage Lv 100
    Sorry to leave another Sastasha or any pre ARR content, my sanity goes first.
    (6)

  2. #22
    Player
    Lunalepsy's Avatar
    Join Date
    Mar 2016
    Posts
    1,140
    Character
    Yxiah Eruyt
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Single-player RPG incoming.
    (2)

  3. #23
    Player
    Kaoru_Nagisa's Avatar
    Join Date
    Dec 2013
    Location
    Azeroth
    Posts
    1,260
    Character
    Crowe Valtyr
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Well, when both the developers and the people playing this game have fostered a community where a single word or phrase that someone takes negatively - not neutrally, or even nicely - has them slamming the report button... and attempting to offer any advice or tips - no matter how politely worded - on anything from dungeon mechs to class help more often than not gets you berated, insulted, verbally abused, told to go back to MMOs you've never even played, and sees people attempting to get you killed via MPK...

    Yeah, leaving in silence is about all that's left for most people who do not want to play with others whose "playstyles" (if we can even call it that, half the time) clash with theirs and drag runs on far longer than they should or need to go, or with people who are actively trolling and abusing their party members.

    We already have a 30 minute penalty. We're already punished for dropping runs if we're the first one to leave. Now you want to punish people even more?

    Please touch grace.
    (6)
    Last edited by Kaoru_Nagisa; 03-02-2022 at 05:51 AM.
    Quote Originally Posted by Kisama View Post
    The average playerbase is mindbogglingly bad at this game.
    Quote Originally Posted by TheMightyMollusk View Post
    Expecting basic job mechanics is toxic now?
    Quote Originally Posted by Karowolus View Post
    If WoW has a toxic negativity problem, XIV has a toxic Positivity problem

  4. #24
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kaoru_Nagisa View Post
    Well, when both the developers and the people playing this game have fostered a community where a single word or phrase that someone takes negatively - not neutrally, or even nicely - has them slamming the report button... and attempting to offer any advice or tips - no matter how politely worded - on anything from dungeon mechs to class help more often than not gets you berated, insulted, verbally abused, told to go back to MMOs you've never even played, and sees people attempting to get you killed via MPK...

    Yeah, leaving in silence is about all that's left for most people who do not want to play with others whose "playstyles" (if we can even call it that, half the time) clash with theirs and drag runs on far longer than they should or need to go, or with people who are actively trolling and abusing their party members.

    We already have a 30 minute penalty. We're already punished for dropping runs if we're the first one to leave. Now you want to punish people even more?

    Please touch grace.
    I'm sure people report for leaving dungeons too - quite often. Regardless of chatting or not. You can't really escape it. Take it from me, who had started to leave instances more frequently and just so happened to get a warning for "grief tactics".
    (3)
    Last edited by SturmChurro; 03-02-2022 at 06:04 AM.
    WHM | RDM | DNC

  5. #25
    Player
    Sicno's Avatar
    Join Date
    Oct 2014
    Location
    Limsa Lominsa
    Posts
    654
    Character
    Sandra Dalvia
    World
    Adamantoise
    Main Class
    Warrior Lv 90
    There's a couple of things they could do.

    1- They could escalate the punishment over time. So if you had something important come up once your penalty is not that harsh, but if you make a habit of it you could be locked out for longer and longer, getting into a few hours of penalty eventually. And let it decay, but slowly. An emergency leave every 2 weeks could be understandable.

    2- They could make the penalty harsher if you leave within the first few minutes of a duty AND you queued as a roulette and not directly.
    (4)
    Naoki Yoshida:
    ...Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
    Source: http://forum.square-enix.com/ffxiv/threads/113554 at 1:14:22

  6. #26
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    I'm thinking this may be a data center thing. I honestly don't see people leave that often unless it's from Castrum or from anything that's not CT....and usually it's only 1-2 people. Very rarely is it more than that that leaves
    (1)

  7. #27
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    The actual solution is to teach tanks how to properly pull so people are less likely to leave due to boredom, and stopping people from cheesing alliance roulette.

    I'm not saying I leave when I get one of the infamous 3, I'm just saying it's the last roulette I do.
    (3)

    Quote Originally Posted by Someone
    Just because other players play the game. Does not mean you got to be mindful, or care
    Quote Originally Posted by Someone 2
    The problem ISN'T healers rotation is busted or boring...

  8. #28
    Player
    Mandudez's Avatar
    Join Date
    Oct 2013
    Posts
    303
    Character
    Man Dudez
    World
    Exodus
    Main Class
    Armorer Lv 90
    I always thought that an increasing penalty each time would be the best solution. Add 30 minutes extra each time and eventually most people will stop. That or an increased penalty if you leave in the first say two to five minutes or something.

    If a person had to leave for a RL issue they probably won't even be back before the timer ran out anyways so that "argument" is a moot point.
    (1)

  9. #29
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Mandudez View Post
    I always thought that an increasing penalty each time would be the best solution. Add 30 minutes extra each time and eventually most people will stop. That or an increased penalty if you leave in the first say two to five minutes or something.

    If a person had to leave for a RL issue they probably won't even be back before the timer ran out anyways so that "argument" is a moot point.
    Stop queuing for the roulette you mean.
    (2)
    WHM | RDM | DNC

  10. #30
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,607
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Nethereal View Post
    The actual solution is to teach tanks how to properly pull so people are less likely to leave due to boredom, and stopping people from cheesing alliance roulette.

    I'm not saying I leave when I get one of the infamous 3, I'm just saying it's the last roulette I do.
    9 times out of 10 if I see someone bounce, they bounce before anything is even pulled. Aurum Vale is one that nearly always has someone bounce unless they're all sprouts.
    (3)

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