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  1. #1
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ty_taurus View Post
    I mean I get we're begging for table scraps over here for healer changes, so shame on me for asking for too much, but why not have both?

    Engagement is an important factor, and that's largely what's been sacrificed for the sake of pumping more healing buttons onto WHM--healing buttons that give us options, but are excessive to a point. Ideally, we should be considering how to slim down the tools and built engagement into them by allowing them to interact with one another, but this is the healing role we're talking about.
    Merge Afflatus Spells with their corresponding spell (Misery can take up Holy's Spot). If people are concerned about losing out on the options to pick and choose between Cure 2 and Solace, return Cleric Stance as a Eukrasia mechanic.
    Merge Cure 1 equivalent spells with Esuna.
    Merge Aqua Veil and Divine Bension.
    Remove PI and lower the CD on Temperance to compensate.
    Remove Benediction and buff Tetra to 800 potency with 2 charges that also grant a Lily to compensate. (Controversial to remove Bene but with a 3 minute CD, it was already dead most of the time anyway)
    Make Freecure have a chance to have Cure 1/Cure 2/Solace proc a regen on the target. Change the name to Freegen because PUN.

    So that's 7 skills removed and Freecure was changed to be actually useful (Blasphemy).

    Let's add Diacloud and AoE Aero/Dia
    Add Water/Banish as an Attack combo with Stone/Glare.
    Since Diacloud can proc off the Regen effects granted by Cure1/Cure2/Solace, let's have Divine Seal proc off our AoE Heals. Each proc turns Glare/Banish into Divine Glare and Divine Banish, making them free, instant cast abilities with increased combo potency.
    Overhealing with Assize will place a Confession on each player and turn Assize into Divine Judgement for 30 seconds. Using Divine Judgement will heal the targets for the original amount of overheal from Assize.

    FIGHT ME!!!!!!!!!!!!!!!!!!
    (1)
    Last edited by Silver-Strider; 02-28-2022 at 12:14 AM.

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,974
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Silver-Strider View Post
    FIGHT ME!!!!!!!!!!!!!!!!!!
    I'd rather not; this sounds like a net improvement to me.

    If you really insist, though, I prefer a potency-neutral, impactful Afflatus Misery (rather than an oGCD-fed one of either potency-positive or greatly reduced potency), would rather avoid RNG on the/any Freecure replacement, do not want a 1-2 combo Water-Stone-Water-Stone combo, and would rather not have my MP economy in offense be based on RNG.

    I'd much rather Afflatus Misery be fed simply from GCDs and spent on the GCD, ideally usable with smaller increments of Lilies (or alternate resource's worth of time) spent at slight potency cost for further mobility; that all direct overhealing be turned into a Regen of equivalent value over 3 to 12 seconds' time (based on portion of overhealing), if we can find a way to allow for multiple simultaneous buffs; and for our enhanced attacks to be granularly built up in bankable fashion rather than needing to be released immediately as not to waste on-server-tick proc chances.
    (0)