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  1. #71
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,206
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Xaruko_Nexume View Post
    I don't blame them. The last 1 or 2 years of WoW, they shifted heavily toward a more hardcore audience and have suffered drastically for it (and for other reasons.) Their next patch is shifting (albeit only slightly) back towards the casual end of things.
    Except the original question by Recon1o6 in the endwalker questions wasn't just about the healing difficulty but the monotonous spam of Dosis / Broil / Glare / Malefic. In actuality, doing challenging content like Ultimates and Higher end raids like Savage doesn't solve this problem at all. It makes it worse because healer DPS starts becoming essential and mandatory to beat Enrage. The actual question of 'can you do something about making me press the same one offense-oriented DPS button over 100+ times in an encounter' was never answered.

    Shifting content to be easier is fine. However, the higher you go, the more healing tools you get. The more healing tools OTHER jobs get. You actually heal less the better you get accustomed to a fight - even in normal modes. Gear makes it so you heal MORE per skill, but it also makes it so so you have to use LESS healing skills to get the same effect, and spend more time on DPS as a result. There's just so many ways a healer is largely discouraged from healing that they start feeling more and more like a DPS... but instead of pressing buttons, they're playing 'how many times can I press 1-1-1-1-1-1' simulator.

    If you can tell a tank to lose their entire DPS rotation because all they need is one button to establish aggro for every expansion and 50+ mitigations instead to do their job. Most will cry foul immediately. It really is just that simple. How is that acceptable for one role and not the other when both roles require situational awareness and have their own things outside of just DPSing?

    The real problem is that the devs can give more DPS skills to the tanks, but they can't do that for healers? When it was the tanks who got more healing tools for the party in addition to extra DPS tools? When the DPS also get a bit of mitigation tools? They're suddenly juggling more responsibility ... but healers suddenly have to be either a complete beginner or an Ultimate player?

    Where do people who know how to use their toolkit stand then? The ones who are average at the game, want a bit of safety net, and GCD heal a couple of times, but still have more than 10+ seconds to DPS immediately after?

    Not even including the fact that higher level content generally requires a party and has a smaller pool of players - which means it's not always accessible for your specific time period, the more difficult content is still the same 1-1-1-1-1.
    (38)

  2. #72
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Burmecia View Post
    I mean.. if fates, dungeons, alliance raids, extremes, savages, hunting, pvp and ??? feel boring to you, maybe you are, in fact, on that level as healer where you are more than ready for ultimate?? Just a thought.
    I didn't say that, he inferred it.

    HE thinks that if you want engagement you should be playing ultimate content, therefore anything other than that doesn't provide engagement.
    (23)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  3. #73
    Player
    Maxilor's Avatar
    Join Date
    Mar 2015
    Location
    New York City
    Posts
    718
    Character
    Pocket Prince
    World
    Famfrit
    Main Class
    White Mage Lv 57
    Another day, another healer getting the middle finger.

    What else is new around here?
    (24)
    The menacing aura of every Lalafell.

  4. #74
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    as if ultimates were really any different.


    check a log–any log– from ANY ultimate. even gray logs have each healer casting their dps spell like 140 times at the very least.


    the only ultimate that really kind of tests healers is TEA, and thats only for the first 5 minutes of the fight. the other two ultimates are potency and gear crept to hell and back and dont present much challenge anymore. what then? wait for dragonsong ultimate?
    (24)

  5. #75
    Player
    XmissionsX's Avatar
    Join Date
    Sep 2021
    Posts
    45
    Character
    Wighard Marcellos
    World
    Zodiark
    Main Class
    Summoner Lv 90
    It def felt to me as a odd statement, and the wording rubbed me the wrong way. Personally the gap between normal content which seems to get easier and the extreme savage ultimate content widens, I would love challenging content that’s just accessible and manageable by duty finder, without a static or the requirement to study the fight on YouTube to be fully prepared.

    I can’t even remember ever getting stuck on normal/hard content every party I joined with duty finder just plowed thru it extremely fast, and on numerous occasions after a wipe the tank just did the end bos solo.

    Ew was my first expansion and I expected the groups I would join to struggle and to talk strategy, but to me a big disappointment was that every group i joined just plowed extremely fast through the content, no tactics needed and on 3 occasions I saw the MT just solo the end boss after we accidentally died, that doesn’t seem right.
    (11)

  6. #76
    Player
    Floortank's Avatar
    Join Date
    Dec 2016
    Posts
    902
    Character
    Kaska Onerys
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Healer in normal content is too hard for the vast majority of players, and they don't want the rest of the customers to be handcuffed to people who are like an anchor tossed from a ship.
    (3)

  7. #77
    Player
    Fhaerron's Avatar
    Join Date
    Apr 2017
    Posts
    1,032
    Character
    Fhaerron Kobayashi
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by QooEr View Post
    as if ultimates were really any different.

    check a log–any log– from ANY ultimate. even gray logs have each healer casting their dps spell like 140 times at the very least.

    the only ultimate that really kind of tests healers is TEA, and thats only for the first 5 minutes of the fight. the other two ultimates are potency and gear crept to hell and back and dont present much challenge anymore. what then? wait for dragonsong ultimate?
    Yes and just like with Savage or EX for that reason, after you've done it multiple times it becomes auto pilot and you'll have the same issue once again. Not to mention they just cut an entire ultimate and heavily delayed it (No stop using covid as an excuse for everything).

    This is just pure arrogance in my opinion.

    Now I wait for all the whiteknights coming with pitchforks and trow me on the bonfire.
    (13)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  8. #78
    Player Fourbestintoner's Avatar
    Join Date
    Sep 2015
    Posts
    758
    Character
    Melodiane Valerian
    World
    Masamune
    Main Class
    Black Mage Lv 42
    Shame healing is still easy and boring in the ultimates then, beside like ll and garuda at launch, but now you're just sleeping.
    Just give me procs like bards, anything than 1.5 dps button.
    (3)

  9. #79
    Player
    Tharnor's Avatar
    Join Date
    Jul 2018
    Posts
    44
    Character
    Tharnor Ravenlocke
    World
    Siren
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Floortank View Post
    Healer in normal content is too hard for the vast majority of players, and they don't want the rest of the customers to be handcuffed to people who are like an anchor tossed from a ship.
    More Class engagement does not have to be new damaging buttons. Properly using our heals to give bonuses to our personal or group damage. An example of this could be a damage up on heals like lustrate, with the buff being better based on how low you over-heal. Or a stacking bonus for every time WHM uses the Blood Lily.
    (5)

  10. #80
    Player
    iheartlove42's Avatar
    Join Date
    Sep 2021
    Posts
    66
    Character
    Aren Leafshade
    World
    Balmung
    Main Class
    Archer Lv 19
    If you find all the content boring except Ultimates then why are you playing the game? If you think it is boring because it's not tryhard enough then quit. It's a Final Fantasy game not a FromSoftware game. Final Fantasy has never been a difficult game series or about difficulty.
    (6)

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