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  1. #101
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Alyss_Luminescia View Post
    "If you find healing too easy, go do Ultimate." Oof.

    I know it's tricky when we're getting a translated response to a translated and paraphrased question, but it's really hard to interpret Yoshi-P's answer as anything else but a polite way of saying: "We don't care, stop asking." Even taking the answer at face value and not seeing it as some kind of deflection: How does being fun/relevant/able to find a challenge in 3 (soon to be 4) fights outweigh our negative experiences with the other 99% of the game? I've been trying really hard to give the benefit of the doubt and maintain a positive outlook, but they're making it really hard.

    Frankly, I'm not going to try Ultimate. A lot of players aren't going to try Ultimate. Doing so requires time, effort, and a social foundation that a lot of players just don't have. What I will do is continue to heal duty-finder content and wishing it wasn't so boring a lot of the time. Healing can be fun and challenging when things go to the void in a hand basket because your party messes up mechanics. Great, I hope that doesn't change. But frankly, a not-insignificant portion of my runs are runs where I do little more than push one button. Runs that tempt me to put my book and ever-increasingly irrelevant fairy on the shelf so I can try a less boring hat. And I do, more often than I'd like.

    I just don't understand why there's this total aversion to addressing healer design. It's clear that the team listens to feedback. It's probably an extremely safe bet that they've heard the evidence and arguments presented throughout SB, ShB, and now EW about healer design here and elsewhere. What do they have to lose by addressing them? What are they afraid of?
    It’s more of a feeling that they don’t care. At some point in 4 plus year we’re people tell them about this issue they never changed the approve they have towards the healer jobs in general. It’s hard too tell if they really don’t understand the question or rather the “we know what is better for the game ” mentality. And when he answers this specific healer question with “lol go play ultimates” then it’s pretty sad what they have knowledge over there own game. Like they joked about it that people ask if they even play there own game and ofc they do that but only as dps so healer are mythical creatures for them. And about healing in ultimates. It’s not that hard except some specific annoying phases, like astro in ucob and uwu can heal the entire fight with ogcd.
    (17)

  2. #102
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Darnath View Post
    Wish I was in the runs you folks were complaining about being bored in.

    Dungeons, constantly healing outside boss fights. Tanks not using mitigation. DPS get hitting by random trash due to unwilling to move (BLM), unable to move (DRG animation lock), or the worse offender WANTING to get hit (SAM for Kenki).

    Alliance Raids outside CT or Void Ark? Always some folks either first timers or "lagging" (usually in Nier raids) and having to keep them up along with the tank, but still at least have a bit of time to DPS.

    Trials? Hit and miss. Later trials, especially Titania and Hydaelyn? Healing my ass off with people taking splash damage.

    Normal Raids? Usually OK, except P3. I ask for a 10 second wait to get a drink because I know even as AST I'm going to go ballastic healing people from all the 'avoidable' damage they just ignore and tanks going down harder than DRK's in high end dungeons once they're OOM and no more TBN's.

    I guess I just got crap luck compared to the rest of the forum
    Maybe it’s a me thing but I do find healing 99% of the time as boring as watching paint dry even if shit hits the fan. The difference between healing and dmg in this game is effectively the same button just on a swaped hotbar and if you have decent reflexes emergency heal situations are the random ogcd weave 90% of the time anyway (expect as white mage lol) the great problem that exist is that when you have bad deeps the boss In normal content takes ages but if you have a bad healer that can’t heal and doesn’t deal dmg you have a complete different can of worms too deal with. Like if you watch a mid core/ hardcore heal player in comparison too a “Netflix and tomestones healer” then you know what I mean.
    (5)

  3. #103
    Player
    MellowMink's Avatar
    Join Date
    Sep 2021
    Location
    Limsa Lominsa
    Posts
    640
    Character
    Mello Minkus
    World
    Faerie
    Main Class
    Summoner Lv 90
    I liked most of the live letter, but I thought that the joking dismissal of the detailed healer concerns asked about live… by suggesting that 0.1% of the game’s total content (ultimates) being much harder to heal in excuses existing problems that many players have with limited healing needs and attack variety across many other instances was rude.

    It honestly would have been better if the question wasn’t responded to at all since he didn’t seem to want to answer it. Maybe the director didn’t mean to come across as rude, but I was surprised at how much of the question’s contents were either outright ignored or disingenuously brushed away. Some of the current casual content is actually harder than normal in a fun way too, like with Trial 1 having many repeated stack attacks, so if some newer raids being doable solely by tanks is considered fine because earlier expansion content is apparently meant to be easy, well… I’m sorry, but that’s not consistently true.
    (17)

  4. #104
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,214
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by RinaShinomiya View Post
    Honestly i would've been less disappointed if they didnt adress the question at all.
    Having fun on an entire role tied to a specific type of content is probably the most intelectually void answer you can give.
    I agree with you on this one... it just broke me and made me pretty sad as a whole for healers, hearing that kind of comment. I was planning on hopping over Duty Finder to chill out and do a quick Expert Roulette, only to realize I really don't want to queue up as a healer anymore after hearing that. The tank can pretty much keep themselves and the team alive. Most DPS have some form of healing built in. Why am I needed? For that one instance of Esuna in that niche case of The Dead Ends where someone maybe messes up once in every 15 roulettes and requires a healer-only skill to remove? Otherwise, bring more DPS?

    The reality hit me. I don't feel useful or needed in that content. I'll be taking a break from Duty Roulette and playing a DPS or tanks for the time being.
    (6)

  5. #105
    Player
    Jonathan_Clover's Avatar
    Join Date
    Jul 2019
    Location
    Ishgard
    Posts
    60
    Character
    Jonathan Clover
    World
    Zalera
    Main Class
    Sage Lv 90
    Having gotten some sleep in my system and cleared my head a bit, I wanted to apologize for my aggression in my last post. I feel pretty embarrassed. I'm just so disappointed in his super dismissive answer.

    I personally would love it if someone was able to sit down with him and ask him questions about the Healer role that don't seemingly apply to Tanks/DPS. Like, what exactly is causing his mindset on why Healers need to be babyfied, why are Healers not allowed to have a skill ceiling with their Jobs, and just why they're being so dismissive towards our issues while DPS(and sometimes Tanks) constantly get the limelight. It just makes no sense to me at all, and all it's doing is kicking the proverbial hornet's nest.
    (9)

  6. #106
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    I have woken up and I'm honestly surprised they didn't screen my question out. That's how low my expectations are

    I have not looked at the question/response yet. But I am bracing myself to be insulted judging by this
    (5)

  7. #107
    Player
    SpiralMask's Avatar
    Join Date
    Dec 2016
    Posts
    444
    Character
    Aubrenard Sondraix
    World
    Balmung
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Recon1o6 View Post
    I have woken up and I'm honestly surprised they didn't screen my question out. That's how low my expectations are

    I have not looked at the question/response yet. But I am bracing myself to be insulted judging by this
    you have my deepest condolences.
    (3)

  8. 02-19-2022 09:32 PM
    Reason
    testing

  9. #108
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Yes I'm going to scream this . . .

    IT'S NOT THE FREAKING HEALING THAT'S THE PROBLEM!!! IT'S THE LOW FREAKING OUTGOING MOB DAMAGE, THE RIDICULOUS SELF SUSTAIN GIVEN TO DAMN NEAR ALL JOBS (ESPECIALLY TANKS), AND MOST OF ALL THE LACK OF THINGS TO DO DURING THE HEALING DOWNTIMES.

    How can someone be this willfully ignorant about the game when it comes to this issue.

    At some point he just simply needs to say: Healing will never be engaging and I'm sorry but if that's what you want, then FFXIV possibly isn't for you.

    Because that's sure as sh!t the message healers are receiving.
    (18)
    Last edited by Deceptus; 02-19-2022 at 10:58 PM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  10. #109
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    I can understand not knowing how healers feel to play because the devs have never touched one, but "If you want healers to be fun, go play Ultimate" is the same as saying "we don't intend for healers to be enjoyable for 95% of the playerbase". Which is a baffling mindset.

    I expected nothing and somehow I'm still disappointed. Every time they've addressed healers, it's only to crush our hopes and tell us they hear we don't like it but don't care, it's not changing. At least when they said nothing there was a glimmer of hope that they had plans but just weren't ready to share them. Nowadays there's nothing. No plans, no hope.
    (13)

  11. #110
    Player
    SpiralMask's Avatar
    Join Date
    Dec 2016
    Posts
    444
    Character
    Aubrenard Sondraix
    World
    Balmung
    Main Class
    Warrior Lv 90
    in their defense the question was given as a translation that was itself shorthand, from another guy who's first language isnt english, that was worded in basically the worst way possible at the given time that lost the entire intent of the question. like the whole thing is a poisoned apple.

    the problem is the instant disregard and dismissal involved on both sides of that.
    (8)

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