Expert roulette.
The reaper with Augmented Radiant gears is 4th on the aggro list.
Compared to my Bard with a mix of Limbo and Moonward gears on the 2nd.
I don't know what's wrong. Broken gear, maybe?
Expert roulette.
The reaper with Augmented Radiant gears is 4th on the aggro list.
Compared to my Bard with a mix of Limbo and Moonward gears on the 2nd.
I don't know what's wrong. Broken gear, maybe?
Tumblr: taildippedinpaint
Broken Spear probably.
Broken Keys?
Controller dead.
All of the above!

I was tanking a boss in a dungeon, and it started casting a tankbuster with the red telegraph around me. Right before it goes off the healer rescues me on top of him and kills himself.
Last edited by Sacred-Oblivion; 02-12-2022 at 03:43 AM. Reason: grammar




I have the opposite problem. Ranged keep murdering me by sitting in melee for spread mechanics.I don't know which melees need to hear this, but you have priority on melee range during spread mechanics. Please stop killing the ranged.
(I genuinely do not understand how people make it into Savage and think that they, as tanks, need to spread to the edge of the map and spam Tomahawk. Our SMN took the melee spot just for the memes since the tank was so consistent with it. The Reaper on the other hand... kept fighting me for edge of map too. I was on DNC.)
Feelsbad...
"Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time




Another day of being forced out of Bunker due to insane lag. Thanks NTT, I sure freakin' wish you would change after all these years.
(Traceroutes keep showing constant issues along the NTT pipeline, and a massive jump in ping. Gonna be very miffed if this keeps up all the way through the day - I really don't want to have to cancel FC map night. :c )



I wish I had any stories to share. But DD queues are so very long so I have none...
Mortal Fist


Queued up into 10s roulette, got Ampador Keep normal. Pulls here are usually quite easy, especially with the party comp we had. PLD SAM DNC and me on SGE. I noticed the 80 Honorbound relic on the pld but strangely enough had the 80 Shield of Light for their secondary which meant they had to have done SoSEX, so I believed that they knew what they were doing.
Ah, haha, no. They didn't.
They were a full 90 omnicrafter and had 2 healers at 90, and yet, did not bother with a single defensive cooldown on their single pulls. I told them they could pull more, but was met with silence; and certain points during the first hallway up to the first boss I had ran ahead, not realizing the tank had decided to just camp down and do single pulls for the entirety of my time there. Meanwhile they would only aoe twice and go straight into single-target. It almost made me think they were an upgraded bot.
And this was on top of the dnc missing aoes on the small pulls the tank was doing. The only one that was really doing anything from the aggro meter on the party HUD was the sam. They were constantly aoe'ing and #2 on the list, helping me melt mobs faster.
Before the first boss the tank decided to just barely move around, as if they were trying to mob dodge the patrolling armors. They're going to aggro you anyway because of their radius, bro. You may as well grow a backbone as a PLD tank since you can easily go ham on pulls and survive.
We finally get to the first boss and endured. The first boss took much longer than I'm normally used to seeing go down: the big golem in the back almost completed a lap to the entrance of the room. I'm used to seeing the big golem not even making it to halfway. Once we finally downed it, I realized the dungeon would take far, far longer than it normally should, especially with a tank that feels like they're a bot.
I excused myself and took the 30.
This one is beyond your help. Only sleep can save her now.
Getting a SGE co-healer as SCH always makes me sigh because 9 times out of 10 they are spamming their shields, and I have to watch as my big adlo deploy is overwritten by their smaller ones. I get when it's done by accident, which is why I usually wait for them to go first at the start of pulls, but sometimes it'll be before everyone takes damage and my shields have been up for several seconds, meaning everyone takes more damage.
Not that I've seen it be the difference between life and death (yet), but it's like, guess I won't use a cool part of my kit then.
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